var isIterateeCall = require('../internal/isIterateeCall'); /* Native method references for those with the same name as other `lodash` methods. */ var nativeCeil = Math.ceil, nativeMax = Math.max; /** * Creates an array of numbers (positive and/or negative) progressing from * `start` up to, but not including, `end`. If `end` is not specified it's * set to `start` with `start` then set to `0`. If `end` is less than `start` * a zero-length range is created unless a negative `step` is specified. * * @static * @memberOf _ * @category Utility * @param {number} [start=0] The start of the range. * @param {number} end The end of the range. * @param {number} [step=1] The value to increment or decrement by. * @returns {Array} Returns the new array of numbers. * @example * * _.range(4); * // => [0, 1, 2, 3] * * _.range(1, 5); * // => [1, 2, 3, 4] * * _.range(0, 20, 5); * // => [0, 5, 10, 15] * * _.range(0, -4, -1); * // => [0, -1, -2, -3] * * _.range(1, 4, 0); * // => [1, 1, 1] * * _.range(0); * // => [] */ function range(start, end, step) { if (step && isIterateeCall(start, end, step)) { end = step = undefined; } start = +start || 0; step = step == null ? 1 : (+step || 0); if (end == null) { end = start; start = 0; } else { end = +end || 0; } // Use `Array(length)` so engines like Chakra and V8 avoid slower modes. // See https://youtu.be/XAqIpGU8ZZk#t=17m25s for more details. var index = -1, length = nativeMax(nativeCeil((end - start) / (step || 1)), 0), result = Array(length); while (++index < length) { result[index] = start; start += step; } return result; } module.exports = range;