iconv-lite - pure javascript character encoding conversion ====================================================================== [![Build Status](https://secure.travis-ci.org/ashtuchkin/iconv-lite.png?branch=master)](http://travis-ci.org/ashtuchkin/iconv-lite) ## Features * Pure javascript. Doesn't need native code compilation. * Easy API. * Works on Windows and in sandboxed environments like [Cloud9](http://c9.io). * Encoding is much faster than node-iconv (see below for performance comparison). ## Usage var iconv = require('iconv-lite'); // Convert from an encoded buffer to string. str = iconv.decode(buf, 'win1251'); // Convert from string to an encoded buffer. buf = iconv.encode("Sample input string", 'win1251'); ## Supported encodings * All node.js native encodings: 'utf8', 'ucs2', 'ascii', 'binary', 'base64' * All widespread single byte encodings: Windows 125x family, ISO-8859 family, IBM/DOS codepages, Macintosh family, KOI8 family. Aliases like 'latin1', 'us-ascii' also supported. * Multibyte encodings: 'gbk', 'gb2313', 'Big5', 'cp950'. Others are easy to add, see the source. Please, participate. Most encodings are generated from node-iconv. Thank you Ben Noordhuis and iconv authors! Not supported yet: EUC family, Shift_JIS. ## Encoding/decoding speed Comparison with node-iconv module (1000x256kb, on Ubuntu 12.04, Core i5/2.5 GHz, Node v0.8.7). Note: your results may vary, so please always check on your hardware. operation iconv@1.2.4 iconv-lite@0.2.4 ---------------------------------------------------------- encode('win1251') ~115 Mb/s ~230 Mb/s decode('win1251') ~95 Mb/s ~130 Mb/s ## Notes When decoding, a 'binary'-encoded string can be used as a source buffer. Untranslatable characters are set to � or ?. No transliteration is currently supported, pull requests are welcome. ## Testing git clone git@github.com:ashtuchkin/iconv-lite.git cd iconv-lite npm install npm test # To view performance: node test/performance.js ## TODO * Support streaming character conversion, something like util.pipe(req, iconv.fromEncodingStream('latin1')). * Add more encodings. * Add transliteration (best fit char). * Add tests and correct support of variable-byte encodings (currently work is delegated to node).