Before this commit, position details (line and column) weren't computed
efficiently from the current parse position. There was a cache but it
held only one item and it was rarely hit in practice. This resulted in
frequent rescanning of the whole input when the |location| function was
used in various places in a grammar.
This commit extends the cache to remember position details for any
position they were ever computed for. In case of a cache miss, the cache
is searched for a value corresponding to the nearest lower position,
which is then used to compute position info for the desired position
(which is then cached). The whole input never needs to be rescanned.
No items are ever evicted from the cache. I think this is fine as the
max number of entries is the length of the input. If this becomes a
problem I can introduce some eviction logic later.
The performance impact of this change is significant. As the benchmark
suite doesn't contain any grammar with |location| calls I just used a
little ad-hoc benchmark script which measured time to parse the grammar
of PEG.js itself (which contains |location| calls):
var fs = require("fs"),
parser = require("./lib/parser");
var grammar = fs.readFileSync("./src/parser.pegjs", "utf-8"),
startTime, endTime;
startTime = (new Date()).getTime();
parser.parse(grammar);
endTime = (new Date()).getTime();
console.log(endTime - startTime);
The measured time went from ~293 ms to ~54 ms on my machine.
Fixes#337.
Replace |line|, |column|, and |offset| properties of tracing events with
the |location| property. It contains an object similar to the one
returned by the |location| function available in action code:
{
start: { offset: 23, line: 5, column: 6 },
end: { offset: 25, line: 5, column: 8 }
}
For the |rule.match| event, |start| refers to the position at the
beginning of the matched input and |end| refers to the position after
the end of the matched input.
For |rule.enter| and |rule.fail| events, both |start| and |end| refer to
the current position at the time the rule was entered.
Replace |line|, |column|, and |offset| properties of |SyntaxError| with
the |location| property. It contains an object similar to the one
returned by the |location| function available in action code:
{
start: { offset: 23, line: 5, column: 6 },
end: { offset: 25, line: 5, column: 8 }
}
For syntax errors produced in the middle of the input, |start| refers to
the first unparsed character and |end| refers to the character behind it
(meaning the span is 1 character). This corresponds to the portion of
the input in the |found| property.
For syntax errors produced the end of the input, both |start| and |end|
refer to a character past the end of the input (meaning the span is 0
characters).
For syntax errors produced by calling |expected| or |error| functions in
action code the location info is the same as the |location| function
would return.
Preform the following renames:
* |reportedPos| -> |savedPos| (abstract machine variable)
* |peg$reportedPos| -> |peg$savedPos| (variable in generated code)
* |REPORT_SAVED_POS| -> |LOAD_SAVED_POS| (instruction)
* |REPORT_CURR_POS| -> |UPDATE_SAVED_POS| (instruction)
The idea is that the name |reportedPos| is no longer accurate after the
|location| change (seea the previous commit) because now both
|reportedPos| and |currPos| are reported to user code. Renaming to
|savedPos| resolves this inaccuracy.
There is probably some better name for the concept than quite generic
|savedPos|, but it doesn't come to me.
Replace |line|, |column|, and |offset| functions with the |location|
function. It returns an object like this:
{
start: { offset: 23, line: 5, column: 6 },
end: { offset: 25, line: 5, column: 8 }
}
In actions, |start| refers to the position at the beginning of action's
expression and |end| refers to the position after the end of action's
expression. This allows one to easily add location info e.g. to AST
nodes created in actions.
In predicates, both |start| and |end| refer to the current position.
Fixes#246.
Beside the recursion detector, the visitor will also be used by infinite
loop detector.
Note the newly created |asts.matchesEmpty| function re-creates the
visitor each time it is called, which makes it slower than necessary.
This could have been worked around in various ways but I chose to defer
that optimization because real-world performance impact is small.
So far, left recursion detector assumed that left recursion occurs only
when the recursive rule is at the very left-hand side of rule's
expression:
start = start
This didn't catch cases like this:
start = "a"? start
In general, if a rule reference can be reached without consuming any
input, it can lead to left recursion. This commit fixes the detector to
consider that.
Fixes#190.
Parsers can now be generated with support for tracing using the --trace
CLI option or a boolean |trace| option to |PEG.buildParser|. This makes
them trace their progress, which can be useful for debugging. Parsers
generated with tracing support are called "tracing parsers".
When a tracing parser executes, by default it traces the rules it enters
and exits by writing messages to the console. For example, a parser
built from this grammar:
start = a / b
a = "a"
b = "b"
will write this to the console when parsing input "b":
1:1 rule.enter start
1:1 rule.enter a
1:1 rule.fail a
1:1 rule.enter b
1:2 rule.match b
1:2 rule.match start
You can customize tracing by passing a custom *tracer* to parser's
|parse| method using the |tracer| option:
parser.parse(input, { trace: tracer });
This will replace the built-in default tracer (which writes to the
console) by the tracer you supplied.
The tracer must be an object with a |trace| method. This method is
called each time a tracing event happens. It takes one argument which is
an object describing the tracing event.
Currently, three events are supported:
* rule.enter -- triggered when a rule is entered
* rule.match -- triggered when a rule matches successfully
* rule.fail -- triggered when a rule fails to match
These events are triggered in nested pairs -- for each rule.enter event
there is a matching rule.match or rule.fail event.
The event object passed as an argument to |trace| contains these
properties:
* type -- event type
* rule -- name of the rule the event is related to
* offset -- parse position at the time of the event
* line -- line at the time of the event
* column -- column at the time of the event
* result -- rule's match result (only for rule.match event)
The whole tracing API is somewhat experimental (which is why it isn't
documented properly yet) and I expect it will evolve over time as
experience is gained.
The default tracer is also somewhat bare-bones. I hope that PEG.js user
community will develop more sophisticated tracers over time and I'll be
able to integrate their best ideas into the default tracer.
Rename |generateCache{Header,Footer}| to |generateRule{Header,Footer}|
and change their responsibility to generate overall header/footer of a
rule function (when optimizing for speed) or the |peg$parseRule|
function (when optimizing for speed). This creates a natural place where
to generate tracing code (coming soon).
Action and predicate code can now see variables defined in expressions
"above" them.
Based on a pull request by Bryon Vandiver (@asterick):
https://github.com/pegjs/pegjs/pull/180Fixes#316.
The |visitor.build| function now supplies default visit functions for
visitors it builds. These functions don't do anything beside traversing
the tree and passing arguments around to child visit functions.
Having the default visit functions allowed to simplify several visitors.
The TEXT instruction now replaces position at the top of the stack with
the input from that position until the current position. This is simpler
and cleaner semantics than the previous one, where TEXT also popped an
additional value from the stack and kept the position there.
Implement the following bytecode instructions:
* PUSH_UNDEFINED
* PUSH_NULL
* PUSH_FAILED
* PUSH_EMPTY_ARRAY
These instructions push simple JavaSccript values to the stack directly,
without going through constants. This makes the bytecode slightly
shorter and the bytecode generator somewhat simpler.
Also note that PUSH_EMPTY_ARRAY allows us to avoid a hack which protects
the [] constant from modification.
The |stringEscape| function both in lib/compiler/javascript.js and in
generated parsers didn't escape characters in the U+0100..U+107F and
U+1000..U+107F ranges.
Split lib/utils.js into multiple files. Some of the functions were
generic, these were moved into files in lib/utils. Other funtions were
specific for the compiler, these were moved to files in lib/compiler.
This commit only moves functions around -- there is no renaming and
cleanup performed. Both will come later.
Modules now generally store the exported object in a named variable or
function first and only assign |module.exports| at the very end. This is
a difference when compared to style used until now, where most modules
started with a |module.exports| assignment.
I think the explicit name helps readability and understandability.
Initializer code is usually indented and this indentation is carried
over to generated code. This resulted in a piece of indented code in the
middle of the parser.
This commit wraps initializer code in |{...}|, which makes indentation
in generated parsers look a bit more natural.
The action/predicate code didn't have access to the parser object. This
was mostly a side effect actions/predicates being implemented as nested
functions, in which |this| is a reference to the global object (an ugly
JavaScript quirk). The initializer, being implemented differently, had
access to the parser object via |this|, but this was not documented.
Because having access to the parser object can be useful, this commits
introduces a new |parser| variable which holds a reference to it, is
visible in action/predicate/initializer code, and is properly
documented.
See also:
https://groups.google.com/forum/#!topic/pegjs/Na7YWnz6Bmg
Fixes the following JSHint error:
lib/compiler/passes/generate-bytecode.js: line 334, col 71, Expected an assignment or function call and instead saw an expression.
The one-parameter |Array.prototype.splice| call is a SpiderMonkey
extension. Apparently, IE doesn't implement it (unlike other supported
browsers), so we need to replace it with two-parameter version.
In case the generated parser parsed successfully part of input and left
some input unparsed (trailing input), the error message produced was
sometimes wrong. The code worked correctly only if there were no match
failures in the successfully parsed part (highly unlikely).
This commit fixes things by explicitly triggering a match failure with the
following expectation at the end of the successfully parsed part of the
input:
peg$fail({ type: "end", description: "end of input" });
This change also made it possible to simplify the |buildMessage|
function, which can now ignore the case of no expectations.
Fixes#119.
There are two invariants in generated bytecode related to the stack:
1. Branches of a condition must move the stack pointer in the same way.
2. Body of a loop can't move the stack pointer.
These invariants were always true, but they were not checked. Now we
check them at least when compiling with optimization for speed, because
there we analyze the stack pointer movements statically.
The error check was useful when actions could have returned |null| to
trigger a match failure. This is no longer supported so the check isn't
needed anymore.
Speed impact
------------
Before: 1022.70 kB/s
After: 1035.45 kB/s
Difference: 1.24%
Size impact
-----------
Before: 975434 b
After: 931540 b
Difference: -4.50%
(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
Before this commit, the |expected| and |error| functions didn't halt the
parsing immediately, but triggered a regular match failure. After they
were called, the parser could backtrack, try another branches, and only
if no other branch succeeded, it triggered an exception with information
possibly based on parameters passed to the |expected| or |error|
function (this depended on positions where failures in other branches
have occurred).
While nice in theory, this solution didn't work well in practice. There
were at least two problems:
1. Action expression could have easily triggered a match failure later
in the input than the action itself. This resulted in the
action-triggered failure to be shadowed by the expression-triggered
one.
Consider the following example:
integer = digits:[0-9]+ {
var result = parseInt(digits.join(""), 10);
if (result % 2 === 0) {
error("The number must be an odd integer.");
return;
}
return result;
}
Given input "2", the |[0-9]+| expression would record a match
failure at position 1 (an unsuccessful attempt to parse yet another
digit after "2"). However, a failure triggered by the |error| call
would occur at position 0.
This problem could have been solved by silencing match failures in
action expressions, but that would lead to severe performance
problems (yes, I tried and measured). Other possible solutions are
hacks which I didn't want to introduce into PEG.js.
2. Triggering a match failure in action code could have lead to
unexpected backtracking.
Consider the following example:
class = "[" (charRange / char)* "]"
charRange = begin:char "-" end:char {
if (begin.data.charCodeAt(0) > end.data.charCodeAt(0)) {
error("Invalid character range: " + begin + "-" + end + ".");
}
// ...
}
char = [a-zA-Z0-9_\-]
Given input "[b-a]", the |charRange| rule would fail, but the
parser would try the |char| rule and succeed repeatedly, resulting
in "b-a" being parsed as a sequence of three |char|'s, which it is
not.
This problem could have been solved by using negative predicates,
but that would complicate the grammar and still wouldn't get rid of
unintuitive behavior.
Given these problems I decided to change the semantics of the |expected|
and |error| functions. They don't interact with regular match failure
mechanism anymore, but they cause and immediate parse failure by
throwing an exception. I think this is more intuitive behavior with less
harmful side effects.
The disadvantage of the new approach is that one can't backtrack from an
action-triggered error. I don't see this as a big deal as I think this
will be rarely needed and one can always use a semantic predicate as a
workaround.
Speed impact
------------
Before: 993.84 kB/s
After: 998.05 kB/s
Difference: 0.42%
Size impact
-----------
Before: 1019968 b
After: 975434 b
Difference: -4.37%
(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
The |error| function allows users to report custom match failures inside
actions.
If the |error| function is called, and the reported match failure turns
out to be the cause of a parse error, the error message reported by the
parser will be exactly the one specified in the |error| call.
Implements part of #198.
Speed impact
------------
Before: 999.83 kB/s
After: 1000.84 kB/s
Difference: 0.10%
Size impact
-----------
Before: 1017212 b
After: 1019968 b
Difference: 0.27%
(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)