This is a complete rewrite of the PEG.js code generator. Its goals are:
1. Allow optimizing the generated parser code for code size as well as
for parsing speed.
2. Prepare ground for future optimizations and big features (like
incremental parsing).
2. Replace the old template-based code-generation system with
something more lightweight and flexible.
4. General code cleanup (structure, style, variable names, ...).
New Architecture
----------------
The new code generator consists of two steps:
* Bytecode generator -- produces bytecode for an abstract virtual
machine
* JavaScript generator -- produces JavaScript code based on the
bytecode
The abstract virtual machine is stack-based. Originally I wanted to make
it register-based, but it turned out that all the code related to it
would be more complex and the bytecode itself would be longer (because
of explicit register specifications in instructions). The only downsides
of the stack-based approach seem to be few small inefficiencies (see
e.g. the |NIP| instruction), which seem to be insignificant.
The new generator allows optimizing for parsing speed or code size (you
can choose using the |optimize| option of the |PEG.buildParser| method
or the --optimize/-o option on the command-line).
When optimizing for size, the JavaScript generator emits the bytecode
together with its constant table and a generic bytecode interpreter.
Because the interpreter is small and the bytecode and constant table
grow only slowly with size of the grammar, the resulting parser is also
small.
When optimizing for speed, the JavaScript generator just compiles the
bytecode into JavaScript. The generated code is relatively efficient, so
the resulting parser is fast.
Internal Identifiers
--------------------
As a small bonus, all internal identifiers visible to user code in the
initializer, actions and predicates are prefixed by |peg$|. This lowers
the chance that identifiers in user code will conflict with the ones
from PEG.js. It also makes using any internals in user code ugly, which
is a good thing. This solves GH-92.
Performance
-----------
The new code generator improved parsing speed and parser code size
significantly. The generated parsers are now:
* 39% faster when optimizing for speed
* 69% smaller when optimizing for size (without minification)
* 31% smaller when optimizing for size (with minification)
(Parsing speed was measured using the |benchmark/run| script. Code size
was measured by generating parsers for examples in the |examples|
directory and adding up the file sizes. Minification was done by |uglify
--ascii| in version 1.3.4.)
Final Note
----------
This is just a beginning! The new code generator lays a foundation upon
which many optimizations and improvements can (and will) be made.
Stay tuned :-)
Getting rid of the |trackLineAndColumn| simplifies the code generator
(by unifying two paths in the code).
The |line| and |column| functions currently always compute all the
position info from scratch, which is horribly ineffective. This will be
improved in later commit(s).
Includes:
* Moving the source code from /src to /lib.
* Adding an explicit file list to package.json
* Updating the Makefile.
* Updating the spec and benchmark suites and their READMEs.
Part of a fix for GH-32.
Both the browser and the command-line version of the benchmark suite
runner now allow users to specify a value of the |trackLineAndColumn|
option. In case of the command-line version this required a minor CLI
redesign.
There are now three vendor directories. The goal is to have test- and
benchmark-specific stuff is its own directories and not in the main one.
vendor
test/vendor
benchmark/vendor
The source code is now in the src directory. The library needs to be
built using "rake", which creates the lib/peg.js file by combining the
source files.
We do this for two reasons:
1. To avoid bowser mechanism for interrupting long-running scripts to
kick-in (or at least to not kick-in that often).
2. To ensure progressive rendering of results in the browser (some
browsers do not render at all when running JavaScript code).
This does not change the benchmark suite execution speed statistically
significantly on V8.
Detailed results (benchmark suite totals):
---------------------------------
Test # Before After
---------------------------------
1 31.04 kB/s 31.18 kB/s
2 31.26 kB/s 30.89 kB/s
3 31.15 kB/s 31.19 kB/s
4 30.52 kB/s 31.21 kB/s
5 31.00 kB/s 30.73 kB/s
---------------------------------
Average 30.99 kB/s 31.04 kB/s
---------------------------------
Mozilla/5.0 (X11; U; Linux i686; en-US) AppleWebKit/533.4 (KHTML, like Gecko) Chrome/5.0.375.99 Safari/533.4
This and also speeds up the benchmark suite execution by 7.83 % on V8.
Detailed results (benchmark suite totals):
---------------------------------
Test # Before After
---------------------------------
1 26.17 kB/s 28.16 kB/s
2 26.05 kB/s 28.16 kB/s
3 25.99 kB/s 28.10 kB/s
4 26.13 kB/s 28.11 kB/s
5 26.14 kB/s 28.07 kB/s
---------------------------------
Average 26.10 kB/s 28.14 kB/s
---------------------------------
Mozilla/5.0 (X11; U; Linux i686; en-US) AppleWebKit/533.2 (KHTML, like Gecko) Chrome/5.0.342.7 Safari/533.2