Move "use strict" directives to the first line of each file. In
particular, move them above any ESLint comments, which are far less
important.
There are few exceptions:
Executable files
In these, the "use strict" directive must give way to the shebang.
lib/parser.js
Here, the "Generated by..." comment comes first. Also, ESLint
comments are prepended in post-processing.
Use one var/let/const per variable, but only for initialized variables.
Uninitialized variables are still grouped into one var/let/const
declaration as I don't see any value in separating them. This approach
reflects the fact that initialized and uninitialized var/let/const
declarations are really two different things.
See #443.
Because arrow functions work rather differently than normal functions (a
bad design mistake if you ask me), I decided to be conservative with the
conversion.
I converted:
* event handlers
* callbacks
* arguments to Array.prototype.map & co.
* small standalone lambda functions
I didn't convert:
* functions assigned to object literal properties (the new shorthand
syntax would be better here)
* functions passed to "describe", "it", etc. in specs (because Jasmine
relies on dynamic "this")
See #442.
This is purely a mechanical change, not taking advantage of block scope
of "let" and "const". Minimizing variable scope will come in the next
commit.
In general, "var" is converted into "let" and "const" is used only for
immutable variables of permanent character (generally spelled in
ALL_CAPS). Using it for any immutable variable regardless on its
permanence would feel confusing.
Any code which is not transpiled and needs to run in ES6 environment
(examples, code in grammars embedded in specs, ...) is kept unchanged.
This is also true for code generated by PEG.js.
See #442.
This will allow to use ES2015 constructs in spec code.
The change required introducing a small server, which serves both PEG.js
and spec code passed through Babel and bundled together. This allowed to
convert the specs to regular modules and get rid of the hackery that was
previously needed to make them run both in Node.js and in the browser.
Note the specs no longer exercise the browser version. This will allow
to spec PEG.js internals in the future.
See #442.
The new terminology is more precise and in line with commonly used
programming languages.
The change involves mainly renaming related compiler pass and files
associated with it.
I no longer think that using raw literal texts in error messages is the
right thing to do. The main reason is that it couples error messages
with details of the grammar such as use of single or double quotes in
literals. A better solution is coming in the next commit.
This reverts commit 69a0f769fc.
In most places, we talk about "generating a parser", not "building a
parser", which the function name should reflect. Also, mentioning a
parser in the name is not necessary as in case of a parser generator
it's pretty clear what is generated.
So far, PEG.js was exported in a "PEG" global variable when no module
loader was detected. The same variable name was also conventionally used
when requiring it in Node.js or otherwise referring to it. This was
reflected in various places in the code, documentation, examples, etc.
This commit changes the variable name to "peg" and fixes all relevant
occurrences. The main reason for the change is that in Node.js, modules
are generally referred to by lower-case variable names, so "PEG" was
sticking out when used in Node.js projects.
Introduce two ways of specifying parser dependencies: the "dependencies"
option of PEG.buildParser and the -d/--dependency CLI option. Specified
dependencies are translated into AMD dependencies and Node.js's
"require" calls when generating an UMD parser.
Part of work on #362.
Instead of setting ESLint environment to "node" globally, set it on
per-directory basis using separate .eslintrc.json files:
Directory Environment
-----------------------
bin node
lib commonjs
spec jasmine
It was impossible to use this approach for the "benchmark" directory
which contains a mix of files used in various environments. For
benchmark/run, the environment is set inline. For the other files, as
well as spec/helpers.js, the globals are declared manually (it is
impossible to express how these files are used just by a list of
environments).
Fixes#408.
Fix the following errors:
59:35 error "options" is defined but never used no-unused-vars
91:11 error "plugin" is defined but never used no-unused-vars
102:35 error "options" is defined but never used no-unused-vars
128:35 error "options" is defined but never used no-unused-vars
Note that ESLint revealed a real problem where the test supposedly
verifying receiving options by a plugin didn't actually verify anything.
Implement the swap and change various directives in the source code. The
"make hint" target becomes "make lint".
The change leads to quite some errors being reported by ESLint. These
will be fixed in subsequent commits.
Note the configuration enables just the recommended rules. Later I plan
to enable more rules to enforce the coding standard. The configuration
also sets the environment to "node", which is far from ideal as the
codebase contains a mix of CommonJS, Node.js and browser code. I hope to
clean this up at some point.
Replace |line|, |column|, and |offset| properties of tracing events with
the |location| property. It contains an object similar to the one
returned by the |location| function available in action code:
{
start: { offset: 23, line: 5, column: 6 },
end: { offset: 25, line: 5, column: 8 }
}
For the |rule.match| event, |start| refers to the position at the
beginning of the matched input and |end| refers to the position after
the end of the matched input.
For |rule.enter| and |rule.fail| events, both |start| and |end| refer to
the current position at the time the rule was entered.
Parsers can now be generated with support for tracing using the --trace
CLI option or a boolean |trace| option to |PEG.buildParser|. This makes
them trace their progress, which can be useful for debugging. Parsers
generated with tracing support are called "tracing parsers".
When a tracing parser executes, by default it traces the rules it enters
and exits by writing messages to the console. For example, a parser
built from this grammar:
start = a / b
a = "a"
b = "b"
will write this to the console when parsing input "b":
1:1 rule.enter start
1:1 rule.enter a
1:1 rule.fail a
1:1 rule.enter b
1:2 rule.match b
1:2 rule.match start
You can customize tracing by passing a custom *tracer* to parser's
|parse| method using the |tracer| option:
parser.parse(input, { trace: tracer });
This will replace the built-in default tracer (which writes to the
console) by the tracer you supplied.
The tracer must be an object with a |trace| method. This method is
called each time a tracing event happens. It takes one argument which is
an object describing the tracing event.
Currently, three events are supported:
* rule.enter -- triggered when a rule is entered
* rule.match -- triggered when a rule matches successfully
* rule.fail -- triggered when a rule fails to match
These events are triggered in nested pairs -- for each rule.enter event
there is a matching rule.match or rule.fail event.
The event object passed as an argument to |trace| contains these
properties:
* type -- event type
* rule -- name of the rule the event is related to
* offset -- parse position at the time of the event
* line -- line at the time of the event
* column -- column at the time of the event
* result -- rule's match result (only for rule.match event)
The whole tracing API is somewhat experimental (which is why it isn't
documented properly yet) and I expect it will evolve over time as
experience is gained.
The default tracer is also somewhat bare-bones. I hope that PEG.js user
community will develop more sophisticated tracers over time and I'll be
able to integrate their best ideas into the default tracer.
The generated parser API specs are mostly extracted from
generated-parser.spec.js, which got renamed to
generated-parser-behavior.spec.js to better reflect its purpose.
Unit specs are unit tests of internal stuff. API specs are tests of the
user-visible APIs and behavior.
I think it makes sense to make this distinction because then the public
API line is more clearly visible e.g. when using the specs as
documentation.