29 Commits (5cde815341daf22adbce96b917c75f4a4d7aae89)

Author SHA1 Message Date
David Majda 83d748d522 Code style: Make all static "require" calls global
The "global-require" rule is disabled in ESLint configuration used by
PEG.js, but the idea is not bad, so let's make all static "require"
calls global.

Follow-up to #407.
8 years ago
David Majda 1870308afb Code style: Fix ESLint "object-shorthand" errors
Part of #407.
8 years ago
David Majda 7ca229a432 Improve indentation of variable declarations
Before this commit, continuation lines of multi-line values in variable
declaration initializers were aligned with the variable name:

  let foo = {
        a: 5,
        b: 6
      };

This was highly irregular, maintenance intensive, and made declarations
look different from assignments.

This commit changes the indentation to be more regular and similar to
assignments:

  let foo = {
    a: 5,
    b: 6
  };
8 years ago
David Majda ff7193776e Avoid aligning "="
The only exception left are instances where aligning "=" helps to
express symmetry between lines.

See #443.
8 years ago
David Majda 400a3cfa3c Avoid aligning object keys
The only exception left are objects representing a mapping with simple
keys and values -- essentially tables written as object literals.

See #443.
8 years ago
David Majda 6294bb5b13 Use only "//" comments
See #443.
8 years ago
David Majda 516023546d Use one var/let/const per variable (for initialized variables)
Use one var/let/const per variable, but only for initialized variables.
Uninitialized variables are still grouped into one var/let/const
declaration as I don't see any value in separating them. This approach
reflects the fact that initialized and uninitialized var/let/const
declarations are really two different things.

See #443.
8 years ago
David Majda 7f01db2fb8 Get rid of for-in loops
The for-in statement in JavaScript iterates also over inherited
properties. This is typically not desired and requires adding a
check using Object.prototype.hasOwnProperty inside the loop.

This commit replaces all for-in statements and related checks inside
them with iteration over Object.keys(...). The iteration is performed
using either Array.prototype.forEach of a plain for loop.
8 years ago
David Majda 5fbb557f80 Don't use "objects" in lib/peg.js
The "objects" module will be removed.

See #442.
8 years ago
David Majda 6fa8ad63f9 Replace some functions with arrow functions
Because arrow functions work rather differently than normal functions (a
bad design mistake if you ask me), I decided to be conservative with the
conversion.

I converted:

  * event handlers
  * callbacks
  * arguments to Array.prototype.map & co.
  * small standalone lambda functions

I didn't convert:

  * functions assigned to object literal properties (the new shorthand
    syntax would be better here)
  * functions passed to "describe", "it", etc. in specs (because Jasmine
    relies on dynamic "this")

See #442.
8 years ago
David Majda d00e9526c3 Minimize variable scope
Where possible, move "let" statements into inner blocks, loop headers,
etc.

See #442.
8 years ago
David Majda bdf91b5941 Replace "var" with "let" & "const"
This is purely a mechanical change, not taking advantage of block scope
of "let" and "const". Minimizing variable scope will come in the next
commit.

In general, "var" is converted into "let" and "const" is used only for
immutable variables of permanent character (generally spelled in
ALL_CAPS). Using it for any immutable variable regardless on its
permanence would feel confusing.

Any code which is not transpiled and needs to run in ES6 environment
(examples, code in grammars embedded in specs, ...) is kept unchanged.
This is also true for code generated by PEG.js.

See #442.
8 years ago
David Majda f36a667376 Remove "undefined" redefinition protection
See #441.
8 years ago
David Majda b044a021c4 Replace arrays.each with Array.prototype.forEach
See #441.
8 years ago
David Majda 671166bbe8 Update version to 0.10.0 8 years ago
David Majda 6aa956452e Don't use "this" inside peg.generate
This change makes it possible to use "generate" as a module function,
e.g. like this:

  var generate = require("pegjs").generate;
  var parser = generate(...);

Fixes #433.
8 years ago
David Majda f4504a93fe Rename the "buildParser" function to "generate"
In most places, we talk about "generating a parser", not "building a
parser", which the function name should reflect. Also, mentioning a
parser in the name is not necessary as in case of a parser generator
it's pretty clear what is generated.
9 years ago
David Majda 0847a69643 Rename the "PEG" variable to "peg"
So far, PEG.js was exported in a "PEG" global variable when no module
loader was detected. The same variable name was also conventionally used
when requiring it in Node.js or otherwise referring to it. This was
reflected in various places in the code, documentation, examples, etc.

This commit changes the variable name to "peg" and fixes all relevant
occurrences. The main reason for the change is that in Node.js, modules
are generally referred to by lower-case variable names, so "PEG" was
sticking out when used in Node.js projects.
9 years ago
David Majda da2378d887 Rewrite handling of optional parameters
Instead of testing arguments.length to see whether an optional parameter
was passed to a function, compare its value to "undefined". This
approach has two advantages:

  * It is in line with handling of default parameters in ES6.

  * Optional parameters are actually spelled out in the parameter
    list.

There is also one important disadvantage, namely that it's impossible to
pass "undefined" as an optional parameter value. This required a small
change in two tests.

Additional notes:

  * Default parameter values are set in assignments immediately
    after the function header. This reflects the fact that these
    assignments really belong to the parameter list (which is where they
    are in ES6).

  * Parameter values are checked against "void 0" in places where
    "undefined" can potentially be redefiend.
9 years ago
David Majda 20a4fb2e7f Update version to 0.9.0 9 years ago
Arlo Breault 12c169e7b5 Convert PEG.js code to strict mode
* Issues #323
10 years ago
David Majda 5adad3ae12 Utility functions cleanup: Split lib/utils.js
Split lib/utils.js into multiple files. Some of the functions were
generic, these were moved into files in lib/utils. Other funtions were
specific for the compiler, these were moved to files in lib/compiler.

This commit only moves functions around -- there is no renaming and
cleanup performed. Both will come later.
11 years ago
David Majda ff8e877fce Change module exporting style
Modules now generally store the exported object in a named variable or
function first and only assign |module.exports| at the very end. This is
a difference when compared to style used until now, where most modules
started with a |module.exports| assignment.

I think the explicit name helps readability and understandability.
11 years ago
David Majda 2263a30034 Update version to 0.8.0 11 years ago
David Majda 95fd64ec15 .jshintrc: Add the "forin" option & fix fallout
Also added few missing |hasOwnProperty| calls that JSHint didn't detect
because it only looks whether there is an |if| statement wrapping the
loop body.
11 years ago
David Majda e4b5588327 Plugin API: Split compiler passes into stages
The compiler passes are now split into three stages:

  * check -- passes that check for various error conditions

  * transform -- passes that transform the AST (e.g. to perform
    optimizations)

  * generate -- passes that are related to code generation

Splitting the passes into stages is important for plugins. For example,
if a plugin wants to add a new optimization pass, it can add it at the
end of the "transform" stage without any knowledge about other passes it
contains. Similarly, if it wants to generate something else than the
default code generator does from the AST, it can just replace all passes
in the "generate" stage by its own one(s).

More generally, the stages make it possible to write plugins that do not
depend on names and actions of specific passes (which I consider
internal and subject of change), just on the definition of stages (which
I consider a public API with to which semver rules apply).

Implements part of GH-106.
12 years ago
David Majda 76f5c88073 Plugin API: Implement the |plugins| option for |PEG.buildParser|
The |plugins| option allows users to use plugins that change how PEG.js
operates.

A plugin is any JavaScript object with a |use| method. After the user
calls |PEG.buildParser|, this method is called for each plugin with the
following two parameters:

  * PEG.js config that describes used grammar parser and compiler
    passes used to generate the parser

  * options passed by user to |PEG.buildParser|

The plugin is expected to change the config as needed, possibly based on
the options passed by user. It can e.g. change the used grammar parser,
change the compiler passes (including adding its own), etc. This way it
can extend PEG.js in a flexible way.

Implements part of GH-106.
12 years ago
David Majda d02098eebe Plugin API: Implement the |passes| parameter for |PEG.compiler.compile|
The |passes| parameter will allow to pass the list of passes from
|PEG.buildParser|. This will be used by plugins. The old way via setting
the |appliedPassNames| property is removed.

Implements part of GH-106.
12 years ago
David Majda 0519d7e3ce Git repo npmization: Make the repo a npm package
Includes:

  * Moving the source code from /src to /lib.
  * Adding an explicit file list to package.json
  * Updating the Makefile.
  * Updating the spec and benchmark suites and their READMEs.

Part of a fix for GH-32.
12 years ago