This commit adds support for '.js' files to be passed to the '-c', '--config' or '--extra-options-file' options on the CLI, allowing the developer to do some extra work before the parser is generated (if they wish), or dynamically set options based on the enviroment.
Before this commit, the PEG.js parser always created the AST using a plain JavaSctript object, but allthough simple and effective for the job, this method sacrificies performance slightly.
From now on the parser shall call a Node creator. This should help with performance, as well as in the future move some AST helpers into the new AST functions.
There seem's to be an edgecase where a spawned process (in this case node.exe it self) is opened and gulp straight away thinks it closed. At first I thought it was a problem with Gulp, but after fiddleing it seem's to be a Window's problem, so I just updated the `node()` spawner to work on all platforms by using Gulp's callback to create an async task. Problem solved :)
This is related to my last commit. I've updated all the JavaScript files to satisfy 'eslint-config-futagozaryuu', my eslint configuration.
I'm sure I've probally missed something, but I've run all NPM scripts and Gulp tasks, fixed any bugs that cropped up, and updated some stuff (mainly related to generated messages), so as far as I can, tell this conversion is over (I know I've probally jixed it just by saying this ;P).
- Updated glob for test files
- Updated HEADER var for generated browser build
- Inlined list of JS_FILES to lint
- Added helper 'execFile'
- Simplyfied 'gulp benchmark'
- Parser generator now use's 'bin/peg.js'
- Moved HEADER var into 'browser:build' function
- Simplyfied 'gulp browser:clean'
- removed dependency 'gulp-transform'
"test/impact" was a bash script before, and used tools spefic to some systems, which required Window users to have more software installed.
This rewrite removes the bash script and add's a cross platform Node.js script that doesn't depend on platform-spefic tools.
It seem's kind of pointless setting the comment "/* eslint-env node */" at the top of only some JavaScript files when nearly all of them are Node.js releated, so I moved this option to the root level config, only leaving the 'lib' folder as "/* eslint-env commonjs */"
- Moved benchmark to test/benchmark
- Moved tests to test/spec
- Removed individual servers
- Implemented single test server
- Moved server assets to test/server
- Updated Gulpfile.js
- Moved tools/impact to test/impact
This commit move's nearly all code related to testing the PEG.js module into the test directory, and also ensures they run as they did before the move.
- Split into 3 files: "peg.js", "options.js" and "usage.txt"
- Rewrote arguments parser and helpers to be more precise
- Any arguments after "--" will be passed to "options['--']" now
- Added negation options: "--no-cache" and "--no-trace"
- Added "bare" to accepted module formats
- Added 2 aliases for "--extra-options-file": "-c" and "--config"
- Added short options: "-a", "-f" and "-p"
- Reformatted help text in "usage.txt"
- Updated documentation related to command line options and normal options
- Changed "bin" field in "package.json" from "bin/pegjs" to "bin/peg"
- Added documentation note about command line options that are repeated
- Updated gulpfile.js, replacing "bin/pegjs" with "bin/*.js"
See #429, which was what I intended to fix/solve, but instead pushed back and did this instead.
I'm presuming this task worked fine on Linux, but I use a Windows 10 laptop, and since Windows doesn't open extensionless files to check their shebang, this task failed.
Node.js on the other hand ignore's JavaScript files with a shebang, so this simple fix should make it work on all platforms now.
The switch is mostly mechanical, with assertions translated 1:1. The
biggest non-mechanical part is rewriting Jasmine custom matchers as Chai
helpers. The matchers were streamlined and simplified in the process and
their messages were made more in line with messages produced by built-in
Chai helpers.
Fixes#409.
Instead of specifying tasks that are part of the "default" task using
dependencies and running them in parallel, execute them serially using
"run-sequence". This makes things deterministic and ensures that all
messages from all tasks are seen in the output (which wasn't the case
before, leading to confusion).
The core of the transition is getting rid of Makefile and replacing it
with gulpfile.js. The rest is details (fixing dependencies, changing all
references to "make", etc.).
Target/task names mostly stay the same, so in most cases "gulp foo" does
what "make foo" did before. The only exceptions are "make browser" and
"make browserclean", which are now "gulp browser:build" and "gulp
browser:clean" (it feels more systematic).
Functionality is mostly unchanged (modulo Gulp clutter in the console),
but there are two small exceptions:
gulp spec
The reporter now displays just dots while previously it displayed
spec descriptions. There is also a deprecation warning (most likely
because I used an old version of gulp-jasmine in order to support
Jasmine 1.x). I kept these issues unfixed because I plan to switch
to Mocha soon (#409).
gulp browser:build
The copyright header is now added manually both to the development
and minified build. Before, it was added only to the development
build and the minified build relied on preserving it using "uglify
--comments". This was broken since switching to //-style comments.
There is now also an empty line between the header and the source
code.
Fixes#444.