8 Commits (da18f6a7290db7f139696f5e052f5b084b2de8cc)

Author SHA1 Message Date
David Majda 95fd64ec15 .jshintrc: Add the "forin" option & fix fallout
Also added few missing |hasOwnProperty| calls that JSHint didn't detect
because it only looks whether there is an |if| statement wrapping the
loop body.
11 years ago
Jakub Vrana 62d151cb5a Fix typo in comment 11 years ago
David Majda c7481d4da1 Test property presence in |utils.defaults| using |in|
This is more correct than comparing to |undefined|.
11 years ago
David Majda fe1ca481ab Code generator rewrite
This is a complete rewrite of the PEG.js code generator. Its goals are:

  1. Allow optimizing the generated parser code for code size as well as
     for parsing speed.

  2. Prepare ground for future optimizations and big features (like
     incremental parsing).

  2. Replace the old template-based code-generation system with
     something more lightweight and flexible.

  4. General code cleanup (structure, style, variable names, ...).

New Architecture
----------------

The new code generator consists of two steps:

  * Bytecode generator -- produces bytecode for an abstract virtual
    machine

  * JavaScript generator -- produces JavaScript code based on the
    bytecode

The abstract virtual machine is stack-based. Originally I wanted to make
it register-based, but it turned out that all the code related to it
would be more complex and the bytecode itself would be longer (because
of explicit register specifications in instructions). The only downsides
of the stack-based approach seem to be few small inefficiencies (see
e.g. the |NIP| instruction), which seem to be insignificant.

The new generator allows optimizing for parsing speed or code size (you
can choose using the |optimize| option of the |PEG.buildParser| method
or the --optimize/-o option on the command-line).

When optimizing for size, the JavaScript generator emits the bytecode
together with its constant table and a generic bytecode interpreter.
Because the interpreter is small and the bytecode and constant table
grow only slowly with size of the grammar, the resulting parser is also
small.

When optimizing for speed, the JavaScript generator just compiles the
bytecode into JavaScript. The generated code is relatively efficient, so
the resulting parser is fast.

Internal Identifiers
--------------------

As a small bonus, all internal identifiers visible to user code in the
initializer, actions and predicates are prefixed by |peg$|. This lowers
the chance that identifiers in user code will conflict with the ones
from PEG.js. It also makes using any internals in user code ugly, which
is a good thing. This solves GH-92.

Performance
-----------

The new code generator improved parsing speed and parser code size
significantly. The generated parsers are now:

  * 39% faster when optimizing for speed

  * 69% smaller when optimizing for size (without minification)

  * 31% smaller when optimizing for size (with minification)

(Parsing speed was measured using the |benchmark/run| script. Code size
was measured by generating parsers for examples in the |examples|
directory and adding up the file sizes. Minification was done by |uglify
--ascii| in version 1.3.4.)

Final Note
----------

This is just a beginning! The new code generator lays a foundation upon
which many optimizations and improvements can (and will) be made.

Stay tuned :-)
12 years ago
David Majda bc9a2528ef Add backslash forgotten in the previous commit 12 years ago
David Majda 1988110a28 Fix code generated for classes starting with "\^"
Before this commit, incorrect regexps were produced for classes starting
with "\^". For example, this grammar:

  start = [\^a]

didn't match "a" because the generated regexp inside the parser was
/^[^a]/, not /^[\^a]/ as it should be.

This commit fixes the issue by escaping "^" in |quoteForRegexpClass|.

Fixes GH-125.
12 years ago
David Majda ff819cc579 Fix whitespace 12 years ago
David Majda 0519d7e3ce Git repo npmization: Make the repo a npm package
Includes:

  * Moving the source code from /src to /lib.
  * Adding an explicit file list to package.json
  * Updating the Makefile.
  * Updating the spec and benchmark suites and their READMEs.

Part of a fix for GH-32.
12 years ago