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<h1>Development</h1>
<ul>
<li><a href="https://github.com/pegjs/pegjs/wiki">Wiki</a></li>
<li><a href="https://github.com/pegjs/pegjs">Source code</a></li>
<li><a href="/development/benchmark">Benchmark Suite</a></li>
<li><a href="/development/test">Test Suite</a></li>
<li><a href="https://github.com/pegjs/pegjs/issues">Issue tracker</a></li>
<li><a href="https://groups.google.com/group/pegjs">Google Group</a></li>
<li><a href="https://twitter.com/pegjs">Twitter</a></li>
</ul>
<p>PEG.js is currently maintained by <a href="https://github.com/futagoza">Futago-za Ryuu</a>.
Since it's <a href="https://www.google.com/search?q=inception&plus;meaning">inception</a> in 2010, PEG.js was
maintained by <a href="https://majda.cz/">David Majda</a> (<a href="https://twitter.com/dmajda">@dmajda</a>),
until <a href="https://github.com/pegjs/pegjs/issues/503">May 2017</a>.</p>
<p>The <a href="https://github.com/pegjs/bower">Bower package</a> is maintained by
<a href="https://www.michel-kraemer.com/">Michel Krämer</a>
(<a href="https://twitter.com/michelkraemer">@michelkraemer</a>).</p>
<p>You are welcome to contribute code. Unless your contribution is really
trivial you should get in touch with me first &mdash; this can prevent wasted
effort on both sides. You can send code both as a patch or a GitHub pull
request.</p>
<p>Note that PEG.js is still very much work in progress. There are no
compatibility guarantees until version 1.0.</p>