Revert changes in draw methods; Ease objects will pretend to be primitives instead

feature/coffeescript
Sven Slootweg 10 years ago
parent 4202895988
commit 40ff211362

@ -9,7 +9,7 @@ Engine::draw =
_finishPath: (surface, options) =>
if options.stroke ? true
surface.lineWidth = options.lineWidth?.value ? options.lineWidth ? options.pen?.lineWidth?.value ? options.pen?.lineWidth ? 1
surface.lineWidth = options.lineWidth ? options.pen?.lineWidth ? 1
surface.strokeStyle = options.lineColor ? options.pen?.lineColor ? "black"
if options._is_text ? false
@ -33,46 +33,28 @@ Engine::draw =
_applyTextContext: (surface, options) =>
font_family = options.font ? "sans-serif"
font_size = options.size?.value ? options.size ? 16
font_size = options.size ? 16
font_weight = options.weight ? "normal"
font_style = options.style ? "normal"
scale = options.scale?.value ? options.scale ? 1
scale = options.scale ? 1
surface.save()
surface.font = "#{font_weight} #{font_style} #{font_size}px '#{font_family}'"
surface.globalAlpha = options.alpha?.value ? options.alpha ? 1
surface.globalAlpha = options.alpha ? 1
surface.scale(scale, scale)
line: (x1, y1, x2, y2, options = {}, surface = "") =>
# Ease-able properties
x1 = x1.value ? x1
y1 = y1.value ? y1
x2 = x2.value ? x2
y2 = y2.value ? y2
surface = @_startPath(surface, options)
surface.moveTo(x1, y1)
surface.lineTo(x2, y2)
@_finishPath(surface, options)
rectangle: (x1, y1, x2, y2, options = {}, surface = "") =>
# Ease-able properties
x1 = x1.value ? x1
y1 = y1.value ? y1
x2 = x2.value ? x2
y2 = y2.value ? y2
surface = @_startPath(surface, options)
surface.rect(x1, y1, x2 - x1, y2 - y1)
@_finishPath(surface, options)
boxEllipse: (x1, y1, x2, y2, options = {}, surface = "") =>
# Ease-able properties
x1 = x1.value ? x1
y1 = y1.value ? y1
x2 = x2.value ? x2
y2 = y2.value ? y2
x = (x1 + x2) / 2;
y = (y1 + y2) / 2;
rx = (x2 - x1) / 2;
@ -80,15 +62,9 @@ Engine::draw =
@radiusEllipse(x, y, rx, ry, options, surface)
radiusEllipse: (x, y, rx, ry, options = {}, surface = "") =>
# Ease-able properties
x = x.value ? x
y = y.value ? y
rx = rx.value ? rx
ry = ry.value ? ry
surface = @_startPath(surface, options)
step = options.step?.value ? options.step ? 0.1
step = options.step ? 0.1
if rx == ry
surface.arc(x, y, rx, 0, 2 * Math.PI, false)
@ -107,13 +83,9 @@ Engine::draw =
pass # TODO
text: (x, y, text, options = {}, surface = "") =>
# Ease-able properties
x = x.value ? x
y = y.value ? y
# Defaults
options.alignment ?= "left"
options.scale = options.scale?.value ? options.scale ? 1
options.scale ?= 1
options._is_text = true
options.text = text
options.y = y

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