Add real GetTilePosition function

master
Sven Slootweg 12 years ago
parent 26e49d9abc
commit 66ed7312fd

@ -63,6 +63,8 @@ if(RadiumEngine !== undefined)
for(var r = 0; r < this.width; r++)
{
this.DrawTile(r, i);
pos = this.GetTilePosition(r, i);
this.context.fillRect(pos.x, pos.y, 1, 1);
}
}
}
@ -151,5 +153,12 @@ if(RadiumEngine !== undefined)
/* Return the sum of the above to determine the actual tile position on the canvas. */
return base_point.Add(row_offset, tile_offset);
}
this.GetTilePosition = function(tile_x, tile_y)
{
origin = this.GetTileOrigin(tile_x, tile_y);
return origin.Add(new RadiumEngine.Point(0 - (this.tile_width / 2), 0));
}
}
}

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