Fix GetTilePosition function so that it actually returns the correct ending point

master
Sven Slootweg 12 years ago
parent 23f4ba5eac
commit bbf8d7f3d6

@ -204,7 +204,7 @@ if(RadiumEngine !== undefined)
this.GetRangePosition = function(start, size)
{
x = this.GetTilePosition(start.x, start.y + size.y).x;
x = this.GetTilePosition(start.x, start.y + size.y - 1).x;
y = this.GetTilePosition(start.x, start.y).y;
return new RadiumEngine.Point(x, y);

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