diff --git a/TODO.md b/TODO.md index 81b4f4a..7c26016 100644 --- a/TODO.md +++ b/TODO.md @@ -8,6 +8,10 @@ * Make the first frame draw correctly, without requiring a `return true` from the onStep event. +## Build process + +* Add build-games.sh functionality (ie. SVG-to-PNG export) to gulpfile. + ## Ideas -None. +jQuery-like $ selector on scene objects (ie. @$) for selecting instances by name, coordinates, etc. diff --git a/docs/api/draw.html b/docs/api/draw.html deleted file mode 100644 index 44015cc..0000000 --- a/docs/api/draw.html +++ /dev/null @@ -1,168 +0,0 @@ - - -
- - - -Engine.Draw.Rectangle(20, 30, 150, 180, { - linecolor: "yellow", - color: "blue", - radius: 8, - alpha: 0.7 -});