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893 lines
27 KiB
JavaScript
893 lines
27 KiB
JavaScript
// Generated by CoffeeScript 1.7.1
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(function() {
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var Engine, Object, ResourceManager, Scene, Sound, Sprite, Tileset, TilesetTile, util,
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__bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; },
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__slice = [].slice;
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window.pass = void 0;
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Engine = (function() {
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function Engine(resource_manager) {
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this.resource_manager = resource_manager;
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this.getTileset = __bind(this.getTileset, this);
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this.getSprite = __bind(this.getSprite, this);
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this.getSound = __bind(this.getSound, this);
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this.getObject = __bind(this.getObject, this);
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this.getScene = __bind(this.getScene, this);
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this.createTileset = __bind(this.createTileset, this);
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this.createSprite = __bind(this.createSprite, this);
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this.createSound = __bind(this.createSound, this);
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this.createObject = __bind(this.createObject, this);
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this.createScene = __bind(this.createScene, this);
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this.setPreloadScene = __bind(this.setPreloadScene, this);
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this.setInitialScene = __bind(this.setInitialScene, this);
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this.iteration = __bind(this.iteration, this);
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this.loop = __bind(this.loop, this);
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this.start = __bind(this.start, this);
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this.updateCanvasSize = __bind(this.updateCanvasSize, this);
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this.getSurface = __bind(this.getSurface, this);
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this.createSurface = __bind(this.createSurface, this);
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this.addCanvas = __bind(this.addCanvas, this);
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this.canvases = {};
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this.fps = 45;
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this.last_frameskip_collection = Math.floor(Date.now());
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this.frameskip = 0;
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this.current_frameskip = 0;
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this.scenes = {};
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this.objects = {};
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this.sounds = {};
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this.sprites = {};
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this.tilesets = {};
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}
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Engine.prototype.addCanvas = function(canvas, label) {
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if (label == null) {
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label = "";
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}
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return this.canvases[label] = util.unpackElement(canvas);
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};
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Engine.prototype.createSurface = function(label) {
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return this.canvases[label] = document.createElement("canvas");
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};
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Engine.prototype.getSurface = function(label) {
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var _ref;
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if (typeof label === "string") {
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return (_ref = this.canvases[label]) != null ? _ref.getContext("2d") : void 0;
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} else if (label.tagName === "CANVAS") {
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return label.getContext("2d");
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} else {
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return label;
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}
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};
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Engine.prototype.updateCanvasSize = function(canvas, w, h) {
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canvas.width = w;
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canvas.height = h;
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canvas.style.width = "" + w + "px";
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return canvas.style.height = "" + h + "px";
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};
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Engine.prototype.start = function() {
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this.initial_scene.addTargetSurface(this.canvases[""]);
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return this.loop();
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};
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Engine.prototype.loop = function() {
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return this.iteration();
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};
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Engine.prototype.iteration = function() {
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var belated_timeout, current_frame, frame_interval, name, next_frame, overtime, scene, _ref;
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frame_interval = 1000 / this.fps;
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current_frame = Date.now();
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next_frame = current_frame + frame_interval;
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if (Math.floor(current_frame) > this.last_frameskip_collection) {
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this.frameskip = this.current_frameskip;
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this.current_frameskip = 0;
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this.last_frameskip_collection = Math.floor(current_frame);
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}
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_ref = this.scenes;
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for (name in _ref) {
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scene = _ref[name];
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if (scene.active) {
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scene.iteration();
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}
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}
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if (Date.now() < next_frame) {
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return setTimeout(this.iteration, next_frame - Date.now());
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} else {
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overtime = Date.now() - next_frame;
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this.current_frameskip += Math.floor(overtime / frame_interval);
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belated_timeout = overtime % frame_interval;
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return setTimeout(this.iteration, belated_timeout);
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}
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};
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Engine.prototype.setInitialScene = function(scene) {
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return this.initial_scene = scene;
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};
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Engine.prototype.setPreloadScene = function(scene) {
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return this.preload_scene = scene;
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};
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Engine.prototype.createScene = function(name) {
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var scene;
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scene = new Scene(this, name);
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if (this.initial_scene == null) {
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this.initial_scene = scene;
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}
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return this.scenes[name] = scene;
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};
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Engine.prototype.createObject = function(name) {
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return this.objects[name] = new Object(this, name);
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};
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Engine.prototype.createSound = function(name, sound) {
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return this.sounds[name] = new Sound(this, name, this.resource_manager.getSound(sound));
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};
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Engine.prototype.createSprite = function(name, image) {
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console.log("gget", this.resource_manager.getImage(image));
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return this.sprites[name] = new Sprite(this, name, this.resource_manager.getImage(image));
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};
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Engine.prototype.createTileset = function(name, image, tile_width, tile_height) {
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return this.tilesets[name] = new Tileset(this, name, this.resource_manager.getImage(image), tile_width, tile_height);
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};
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Engine.prototype.getScene = function(name) {
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if (typeof name === "string") {
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return this.scenes[name];
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} else {
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return name;
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}
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};
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Engine.prototype.getObject = function(name) {
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if (typeof name === "string") {
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return this.objects[name];
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} else {
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return name;
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}
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};
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Engine.prototype.getSound = function(name) {
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if (typeof name === "string") {
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return this.sounds[name];
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} else {
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return name;
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}
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};
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Engine.prototype.getSprite = function(name) {
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if (typeof name === "string") {
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return this.sprites[name];
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} else {
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return name;
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}
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};
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Engine.prototype.getTileset = function(name) {
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if (typeof name === "string") {
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return this.tilesets[name];
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} else {
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return name;
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}
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};
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return Engine;
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})();
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Engine.prototype.draw = {
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_startPath: (function(_this) {
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return function(surface, options) {
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var _ref;
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surface = _this.getSurface(surface);
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if ((_ref = !options._is_text) != null ? _ref : false) {
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surface.beginPath();
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}
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return surface;
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};
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})(this),
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_finishPath: (function(_this) {
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return function(surface, options) {
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var _ref, _ref1, _ref10, _ref11, _ref12, _ref2, _ref3, _ref4, _ref5, _ref6, _ref7, _ref8, _ref9;
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if ((_ref = options.stroke) != null ? _ref : true) {
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surface.lineWidth = (_ref1 = (_ref2 = options.lineWidth) != null ? _ref2 : (_ref3 = options.pen) != null ? _ref3.lineWidth : void 0) != null ? _ref1 : 1;
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surface.strokeStyle = (_ref4 = (_ref5 = options.lineColor) != null ? _ref5 : (_ref6 = options.pen) != null ? _ref6.lineColor : void 0) != null ? _ref4 : "black";
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if ((_ref7 = options._is_text) != null ? _ref7 : false) {
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surface.strokeText(options.text, options.x, options.y);
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} else {
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surface.stroke();
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}
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}
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if ((_ref8 = options.fill) != null ? _ref8 : false) {
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surface.fillStyle = (_ref9 = (_ref10 = options.fillColor) != null ? _ref10 : (_ref11 = options.pen) != null ? _ref11.fillColor : void 0) != null ? _ref9 : "white";
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if ((_ref12 = options._is_text) != null ? _ref12 : false) {
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return surface.fillText(options.text, options.x, options.y);
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} else {
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return surface.fill();
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}
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}
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};
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})(this),
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_getTextWidth: (function(_this) {
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return function(surface, text, options) {
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var width;
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_this._applyTextContext(surface, options);
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width = surface.measureText(text).width;
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surface.restore();
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return width;
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};
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})(this),
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_applyTextContext: (function(_this) {
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return function(surface, options) {
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var font_family, font_size, font_style, font_weight, scale, _ref, _ref1, _ref2, _ref3, _ref4, _ref5;
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font_family = (_ref = options.font) != null ? _ref : "sans-serif";
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font_size = (_ref1 = options.size) != null ? _ref1 : 16;
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font_weight = (_ref2 = options.weight) != null ? _ref2 : "normal";
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font_style = (_ref3 = options.style) != null ? _ref3 : "normal";
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scale = (_ref4 = options.scale) != null ? _ref4 : 1;
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surface.save();
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surface.font = "" + font_weight + " " + font_style + " " + font_size + "px '" + font_family + "'";
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surface.globalAlpha = (_ref5 = options.alpha) != null ? _ref5 : 1;
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return surface.scale(scale, scale);
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};
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})(this),
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line: (function(_this) {
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return function(x1, y1, x2, y2, options, surface) {
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if (options == null) {
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options = {};
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}
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if (surface == null) {
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surface = "";
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}
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surface = _this._startPath(surface, options);
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surface.moveTo(x1, y1);
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surface.lineTo(x2, y2);
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return _this._finishPath(surface, options);
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};
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})(this),
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rectangle: (function(_this) {
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return function(x1, y1, x2, y2, options, surface) {
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if (options == null) {
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options = {};
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}
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if (surface == null) {
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surface = "";
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}
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surface = _this._startPath(surface, options);
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surface.rect(x1, y1, x2 - x1, y2 - y1);
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return _this._finishPath(surface, options);
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};
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})(this),
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boxEllipse: (function(_this) {
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return function(x1, y1, x2, y2, options, surface) {
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var rx, ry, x, y;
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if (options == null) {
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options = {};
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}
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if (surface == null) {
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surface = "";
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}
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x = (x1 + x2) / 2;
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y = (y1 + y2) / 2;
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rx = (x2 - x1) / 2;
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ry = (y2 - y1) / 2;
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return _this.radiusEllipse(x, y, rx, ry, options, surface);
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};
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})(this),
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radiusEllipse: (function(_this) {
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return function(x, y, rx, ry, options, surface) {
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var i, step, _i, _ref, _ref1;
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if (options == null) {
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options = {};
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}
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if (surface == null) {
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surface = "";
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}
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surface = _this._startPath(surface, options);
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step = (_ref = options.step) != null ? _ref : 0.1;
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if (rx === ry) {
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surface.arc(x, y, rx, 0, 2 * Math.PI, false);
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} else {
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surface.moveTo(x + rx, y);
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for (i = _i = 0, _ref1 = Math.PI * 2 + step; 0 <= _ref1 ? _i <= _ref1 : _i >= _ref1; i = 0 <= _ref1 ? ++_i : --_i) {
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surface.lineTo(x + (Math.cos(i) * rx), y + (Math.sin(i) * ry));
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}
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}
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return _this._finishPath(surface, options);
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};
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})(this),
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boxPolygon: (function(_this) {
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return function(x1, y1, x2, y2, sides, options, surface) {
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if (options == null) {
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options = {};
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}
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if (surface == null) {
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surface = "";
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}
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return pass;
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};
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})(this),
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radiusPolygon: (function(_this) {
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return function(x, y, r, sides, options, surface) {
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if (options == null) {
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options = {};
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}
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if (surface == null) {
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surface = "";
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}
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return pass;
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};
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})(this),
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text: (function(_this) {
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return function(x, y, text, options, surface) {
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var text_width;
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if (options == null) {
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options = {};
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}
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if (surface == null) {
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surface = "";
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}
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if (options.alignment == null) {
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options.alignment = "left";
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}
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if (options.scale == null) {
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options.scale = 1;
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}
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options._is_text = true;
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options.text = text;
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options.y = y;
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if (options.fill == null) {
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options.fill = true;
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}
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if (options.fillColor == null) {
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options.fillColor = "black";
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}
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if (options.stroke == null) {
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options.stroke = false;
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}
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if (alignment === "left") {
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options.x = x;
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} else {
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text_width = _this._getTextWidth(text, options);
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if (alignment === "center") {
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options.x = x - ((text_width / 2) * scale * scale);
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} else if (alignment === "right") {
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options.x = x - text_width;
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}
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}
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_this._startPath(surface, options);
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_this._finishPath(surface, options);
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return surface.restore();
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};
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})(this)
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};
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Engine.prototype.random = {
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number: (function(_this) {
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return function(min, max, precision) {
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var base_number, rounding_factor, space;
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base_number = Math.random();
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space = Math.abs(ceiling - floor);
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rounding_factor = 1 / (precision != null ? precision : 0.00000001);
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return Math.floor((min + (base_number * space)) * rounding_factor) / rounding_factor;
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};
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})(this),
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pick: (function(_this) {
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return function() {
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var options;
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options = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
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return options[Math.floor(Math.random() * options.length)];
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};
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})(this),
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string: (function(_this) {
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return function(length, alphabet) {
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var i;
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if (alphabet == null) {
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alphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
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}
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return ((function() {
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var _i, _ref, _results;
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_results = [];
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for (i = _i = 0, _ref = length - 1; 0 <= _ref ? _i <= _ref : _i >= _ref; i = 0 <= _ref ? ++_i : --_i) {
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_results.push(alphabet[Math.floor(Math.random() * alphabet.length)]);
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}
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return _results;
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})()).join("");
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};
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})(this)
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};
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Object = (function() {
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function Object(engine, name) {
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this.engine = engine;
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this.name = name;
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this.sprite = null;
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this.x = 0;
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this.y = 0;
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}
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Object.prototype.callEvent = function(name, data) {
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var event_map, _ref, _ref1;
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if (data == null) {
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data = {};
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}
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event_map = {
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mouseover: this.onMouseOver,
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create: this.onCreate,
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step: this.onStep
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};
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switch (name) {
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case "draw":
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this.drawSelf((_ref = data.surface) != null ? _ref : "");
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return typeof this.onDraw === "function" ? this.onDraw(data) : void 0;
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default:
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return (_ref1 = event_map[name]) != null ? _ref1.bind(this)(data) : void 0;
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}
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};
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Object.prototype.drawSelf = function(surface) {
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return this.drawSprite(surface);
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};
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Object.prototype.drawSprite = function(surface) {
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var _ref;
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if (surface == null) {
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surface = "";
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}
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if ((this.sprite != null) && ((_ref = this.draw_sprite) != null ? _ref : "true")) {
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return this.sprite.draw(this.x, this.y, {}, surface);
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}
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};
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Object.prototype.getBoundingBox = function() {
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var image_size, _ref;
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image_size = (_ref = this.sprite) != null ? _ref.getSize() : void 0;
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return {
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x1: this.x,
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x2: this.x + (image_size != null ? image_size.width : void 0),
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y1: this.y,
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y2: this.y + (image_size != null ? image_size.height : void 0)
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};
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};
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Object.prototype.checkPointCollision = function(x, y) {
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var bounding_box;
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bounding_box = this.getBoundingBox();
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return x >= (bounding_box != null ? bounding_box.x1 : void 0) && x <= (bounding_box != null ? bounding_box.x2 : void 0) && y >= (bounding_box != null ? bounding_box.y1 : void 0) && y <= (bounding_box != null ? bounding_box.y2 : void 0);
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};
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return Object;
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})();
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ResourceManager = (function() {
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function ResourceManager(base_path) {
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this.base_path = base_path != null ? base_path : "";
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this.preload = __bind(this.preload, this);
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this.prepare = __bind(this.prepare, this);
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this.getImage = __bind(this.getImage, this);
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this.addSounds = __bind(this.addSounds, this);
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this.addScripts = __bind(this.addScripts, this);
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this.addImages = __bind(this.addImages, this);
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this.addScript = __bind(this.addScript, this);
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this.addSound = __bind(this.addSound, this);
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this.addImage = __bind(this.addImage, this);
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this.joinPath = __bind(this.joinPath, this);
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this.resources = {
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stage1_images: [],
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stage1_audio: [],
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stage1_scripts: [],
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images: [],
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audio: [],
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scripts: []
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};
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this.resource_objects = {
|
|
images: {},
|
|
audio: {},
|
|
scripts: {}
|
|
};
|
|
}
|
|
|
|
ResourceManager.prototype.joinPath = function(path) {
|
|
if (this.base_path === "") {
|
|
return path;
|
|
} else {
|
|
return util.stripRight(this.base_path, "/") + "/" + path;
|
|
}
|
|
};
|
|
|
|
ResourceManager.prototype.addImage = function(path, first_stage) {
|
|
if (first_stage == null) {
|
|
first_stage = false;
|
|
}
|
|
if (first_stage) {
|
|
return this.resources.stage1_images.push(this.joinPath(path));
|
|
} else {
|
|
return this.resources.images.push(this.joinPath(path));
|
|
}
|
|
};
|
|
|
|
ResourceManager.prototype.addSound = function(path, first_stage) {
|
|
if (first_stage == null) {
|
|
first_stage = false;
|
|
}
|
|
if (first_stage) {
|
|
return this.resources.stage1_audio.push(this.joinPath(path));
|
|
} else {
|
|
return this.resources.audio.push(this.joinPath(path));
|
|
}
|
|
};
|
|
|
|
ResourceManager.prototype.addScript = function(path, first_stage) {
|
|
if (first_stage == null) {
|
|
first_stage = false;
|
|
}
|
|
if (first_stage) {
|
|
return this.resources.stage1_scripts.push(this.joinPath(path));
|
|
} else {
|
|
return this.resources.scripts.push(this.joinPath(path));
|
|
}
|
|
};
|
|
|
|
ResourceManager.prototype.addImages = function(paths, first_stage) {
|
|
var path, _i, _len, _results;
|
|
if (first_stage == null) {
|
|
first_stage = false;
|
|
}
|
|
_results = [];
|
|
for (_i = 0, _len = paths.length; _i < _len; _i++) {
|
|
path = paths[_i];
|
|
_results.push(this.addImage(path, first_stage));
|
|
}
|
|
return _results;
|
|
};
|
|
|
|
ResourceManager.prototype.addScripts = function(paths, first_stage) {
|
|
var path, _i, _len, _results;
|
|
if (first_stage == null) {
|
|
first_stage = false;
|
|
}
|
|
_results = [];
|
|
for (_i = 0, _len = paths.length; _i < _len; _i++) {
|
|
path = paths[_i];
|
|
_results.push(this.addScript(path, first_stage));
|
|
}
|
|
return _results;
|
|
};
|
|
|
|
ResourceManager.prototype.addSounds = function(paths, first_stage) {
|
|
var path, _i, _len, _results;
|
|
if (first_stage == null) {
|
|
first_stage = false;
|
|
}
|
|
_results = [];
|
|
for (_i = 0, _len = paths.length; _i < _len; _i++) {
|
|
path = paths[_i];
|
|
_results.push(this.addSound(path, first_stage));
|
|
}
|
|
return _results;
|
|
};
|
|
|
|
ResourceManager.prototype.getImage = function(path) {
|
|
console.log("objs", this.resource_objects);
|
|
console.log("path", path);
|
|
return this.resource_objects.images[this.joinPath(path)];
|
|
};
|
|
|
|
ResourceManager.prototype.prepare = function(finished_callback) {
|
|
if (finished_callback == null) {
|
|
finished_callback = (function() {});
|
|
}
|
|
return pass;
|
|
};
|
|
|
|
ResourceManager.prototype.preload = function(progress_callback, finished_callback) {
|
|
var image, obj, _i, _len, _ref;
|
|
if (progress_callback == null) {
|
|
progress_callback = (function() {});
|
|
}
|
|
if (finished_callback == null) {
|
|
finished_callback = (function() {});
|
|
}
|
|
_ref = this.resources.images;
|
|
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
|
|
image = _ref[_i];
|
|
obj = document.createElement("img");
|
|
obj.src = image;
|
|
this.resource_objects.images[image] = obj;
|
|
}
|
|
return finished_callback();
|
|
};
|
|
|
|
return ResourceManager;
|
|
|
|
})();
|
|
|
|
Scene = (function() {
|
|
function Scene(engine, name) {
|
|
this.engine = engine;
|
|
this.name = name;
|
|
this.changeScene = __bind(this.changeScene, this);
|
|
this.createInstance = __bind(this.createInstance, this);
|
|
this.checkMouseCollisions = __bind(this.checkMouseCollisions, this);
|
|
this.redraw = __bind(this.redraw, this);
|
|
this.iteration = __bind(this.iteration, this);
|
|
this.checkActive = __bind(this.checkActive, this);
|
|
this.removeTargetSurface = __bind(this.removeTargetSurface, this);
|
|
this.addTargetSurface = __bind(this.addTargetSurface, this);
|
|
this.instances = {};
|
|
this.surfaces = [];
|
|
this.dirty = true;
|
|
this.last_instance_id = 100;
|
|
this.active = false;
|
|
this.width = 800;
|
|
this.height = 600;
|
|
this.last_width = 800;
|
|
this.last_height = 600;
|
|
}
|
|
|
|
Scene.prototype.addTargetSurface = function(surface) {
|
|
this.surfaces.push(surface);
|
|
this.engine.updateCanvasSize(surface, this.width, this.height);
|
|
$(surface).on("mousemove.radium", (function(_this) {
|
|
return function(event) {
|
|
var canvas_pos;
|
|
canvas_pos = surface.getBoundingClientRect();
|
|
_this.mouse_x = (event.clientX - canvas_pos.left) | 0;
|
|
_this.mouse_y = (event.clientY - canvas_pos.top) | 0;
|
|
$("#debug").html("" + _this.mouse_x + " / " + _this.mouse_y);
|
|
return _this.checkMouseCollisions();
|
|
};
|
|
})(this));
|
|
return this.checkActive();
|
|
};
|
|
|
|
Scene.prototype.removeTargetSurface = function(surface) {
|
|
this.surfaces = this.surfaces.filter(function(obj) {
|
|
return obj !== surface;
|
|
});
|
|
$(surface).off("mousemove.radium");
|
|
return this.checkActive();
|
|
};
|
|
|
|
Scene.prototype.checkActive = function() {
|
|
return this.active = this.surfaces.length > 0;
|
|
};
|
|
|
|
Scene.prototype.iteration = function() {
|
|
var id, instance, surface, _i, _len, _ref, _ref1, _ref2;
|
|
if (this.width !== this.last_width || this.height !== this.last_height) {
|
|
_ref = this.surfaces;
|
|
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
|
|
surface = _ref[_i];
|
|
this.engine.updateCanvasSize(surface, this.width, this.height);
|
|
}
|
|
_ref1 = [this.width, this.height], this.last_width = _ref1[0], this.last_height = _ref1[1];
|
|
}
|
|
_ref2 = this.instances;
|
|
for (id in _ref2) {
|
|
instance = _ref2[id];
|
|
if (instance.callEvent("step")) {
|
|
this.dirty = true;
|
|
}
|
|
}
|
|
if (this.dirty) {
|
|
this.redraw();
|
|
return this.dirty = false;
|
|
}
|
|
};
|
|
|
|
Scene.prototype.redraw = function() {
|
|
var ctx, id, instance, surface, _i, _len, _ref, _results;
|
|
_ref = this.surfaces;
|
|
_results = [];
|
|
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
|
|
surface = _ref[_i];
|
|
ctx = this.engine.getSurface(surface);
|
|
ctx.clearRect(0, 0, surface.width, surface.height);
|
|
_results.push((function() {
|
|
var _ref1, _results1;
|
|
_ref1 = this.instances;
|
|
_results1 = [];
|
|
for (id in _ref1) {
|
|
instance = _ref1[id];
|
|
_results1.push(instance.callEvent("draw", {
|
|
surface: surface
|
|
}));
|
|
}
|
|
return _results1;
|
|
}).call(this));
|
|
}
|
|
return _results;
|
|
};
|
|
|
|
Scene.prototype.checkMouseCollisions = function() {
|
|
var id, instance, _ref, _results;
|
|
_ref = this.instances;
|
|
_results = [];
|
|
for (id in _ref) {
|
|
instance = _ref[id];
|
|
if (instance.checkPointCollision(this.mouse_x, this.mouse_y)) {
|
|
_results.push(instance.callEvent("mouseover"));
|
|
} else {
|
|
_results.push(void 0);
|
|
}
|
|
}
|
|
return _results;
|
|
};
|
|
|
|
Scene.prototype.createInstance = function(object, x, y) {
|
|
var id, instance;
|
|
if (x == null) {
|
|
x = 0;
|
|
}
|
|
if (y == null) {
|
|
y = 0;
|
|
}
|
|
id = this.last_instance_id += 1;
|
|
instance = window.Object.create(this.engine.getObject(object));
|
|
instance.x = x;
|
|
instance.y = y;
|
|
instance.id = id;
|
|
instance.scene = this;
|
|
this.instances[id] = instance;
|
|
instance.callEvent("create");
|
|
return instance;
|
|
};
|
|
|
|
Scene.prototype.changeScene = function(scene) {
|
|
return pass;
|
|
};
|
|
|
|
return Scene;
|
|
|
|
})();
|
|
|
|
Sound = (function() {
|
|
function Sound() {}
|
|
|
|
return Sound;
|
|
|
|
})();
|
|
|
|
Sprite = (function() {
|
|
function Sprite(engine, name, image) {
|
|
this.engine = engine;
|
|
this.name = name;
|
|
this.image = image;
|
|
this.getSize = __bind(this.getSize, this);
|
|
this.draw = __bind(this.draw, this);
|
|
pass;
|
|
}
|
|
|
|
Sprite.prototype.draw = function(x, y, options, surface) {
|
|
var _ref;
|
|
if (options == null) {
|
|
options = {};
|
|
}
|
|
if (surface == null) {
|
|
surface = "";
|
|
}
|
|
surface = this.engine.getSurface(surface);
|
|
surface.globalAlpha = (_ref = options.alpha) != null ? _ref : 1;
|
|
return surface.drawImage(this.image, x, y);
|
|
};
|
|
|
|
Sprite.prototype.getSize = function() {
|
|
return {
|
|
width: this.image.width,
|
|
height: this.image.height
|
|
};
|
|
};
|
|
|
|
return Sprite;
|
|
|
|
})();
|
|
|
|
Tileset = (function() {
|
|
function Tileset(engine, name, image, tile_width, tile_height) {
|
|
this.engine = engine;
|
|
this.name = name;
|
|
this.image = image;
|
|
this.tile_width = tile_width;
|
|
this.tile_height = tile_height;
|
|
this.tile = __bind(this.tile, this);
|
|
this.tiles = {};
|
|
}
|
|
|
|
Tileset.prototype.tile = function(x, y, precise, w, h) {
|
|
var key, _ref;
|
|
if (precise == null) {
|
|
precise = false;
|
|
}
|
|
if (w == null) {
|
|
w = 0;
|
|
}
|
|
if (h == null) {
|
|
h = 0;
|
|
}
|
|
key = ("" + x + "/" + y + "/" + w + "/" + h + "/") + (precise ? 1 : 0);
|
|
return (_ref = this.tiles[key]) != null ? _ref : tiles[key] = new TilesetTile(this.engine, this, x, y, precise, w, h);
|
|
};
|
|
|
|
return Tileset;
|
|
|
|
})();
|
|
|
|
TilesetTile = (function() {
|
|
function TilesetTile(engine, tileset, x, y, precise, w, h) {
|
|
this.engine = engine;
|
|
this.tileset = tileset;
|
|
this.x = x;
|
|
this.y = y;
|
|
this.precise = precise != null ? precise : false;
|
|
this.w = w != null ? w : 0;
|
|
this.h = h != null ? h : 0;
|
|
this.getSize = __bind(this.getSize, this);
|
|
this.draw = __bind(this.draw, this);
|
|
pass;
|
|
}
|
|
|
|
TilesetTile.prototype.draw = function(x, y) {
|
|
var source_h, source_w, source_x, source_y, surface;
|
|
if (this.precise) {
|
|
source_x = this.x;
|
|
source_y = this.y;
|
|
source_w = this.w;
|
|
source_h = this.h;
|
|
} else {
|
|
source_x = this.x * this.tileset.tile_width;
|
|
source_y = this.y * this.tileset.tile_height;
|
|
source_w = this.tileset.tile_width;
|
|
source_h = this.tileset.tile_height;
|
|
}
|
|
surface = this.engine.getSurface();
|
|
return surface.drawImage(source_x, source_y, source_width, source_height, x, y);
|
|
};
|
|
|
|
TilesetTile.prototype.getSize = function() {
|
|
if (this.precise) {
|
|
return {
|
|
width: this.w,
|
|
height: this.h
|
|
};
|
|
} else {
|
|
return {
|
|
width: this.tileset.tile_width,
|
|
height: this.tileset.tile_height
|
|
};
|
|
}
|
|
};
|
|
|
|
return TilesetTile;
|
|
|
|
})();
|
|
|
|
util = {
|
|
stripRight: function(string, character) {
|
|
return string.replace(new RegExp(character + "*$", "g"), "");
|
|
},
|
|
unpackElement: function(element) {
|
|
console.log(element);
|
|
if (element instanceof jQuery) {
|
|
return element[0];
|
|
} else {
|
|
return element;
|
|
}
|
|
}
|
|
};
|
|
|
|
window.ResourceManager = ResourceManager;
|
|
|
|
window.Engine = Engine;
|
|
|
|
}).call(this);
|