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182 lines
7.4 KiB
PHP

<?php
/*
* This file is part of SwiftMailer.
* (c) 2004-2009 Chris Corbyn
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
/**
* Analyzes UTF-8 characters.
*
* @package Swift
* @subpackage Encoder
* @author Chris Corbyn
* @author Xavier De Cock <xdecock@gmail.com>
*/
class Swift_CharacterReader_Utf8Reader implements Swift_CharacterReader
{
/** Pre-computed for optimization */
private static $length_map=array(
//N=0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x0N
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x1N
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x2N
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x3N
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x4N
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x5N
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x6N
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x7N
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0x8N
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0x9N
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0xAN
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0xBN
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, //0xCN
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, //0xDN
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, //0xEN
4,4,4,4,4,4,4,4,5,5,5,5,6,6,0,0 //0xFN
);
private static $s_length_map=array(
"\x00"=>1, "\x01"=>1, "\x02"=>1, "\x03"=>1, "\x04"=>1, "\x05"=>1, "\x06"=>1, "\x07"=>1,
"\x08"=>1, "\x09"=>1, "\x0a"=>1, "\x0b"=>1, "\x0c"=>1, "\x0d"=>1, "\x0e"=>1, "\x0f"=>1,
"\x10"=>1, "\x11"=>1, "\x12"=>1, "\x13"=>1, "\x14"=>1, "\x15"=>1, "\x16"=>1, "\x17"=>1,
"\x18"=>1, "\x19"=>1, "\x1a"=>1, "\x1b"=>1, "\x1c"=>1, "\x1d"=>1, "\x1e"=>1, "\x1f"=>1,
"\x20"=>1, "\x21"=>1, "\x22"=>1, "\x23"=>1, "\x24"=>1, "\x25"=>1, "\x26"=>1, "\x27"=>1,
"\x28"=>1, "\x29"=>1, "\x2a"=>1, "\x2b"=>1, "\x2c"=>1, "\x2d"=>1, "\x2e"=>1, "\x2f"=>1,
"\x30"=>1, "\x31"=>1, "\x32"=>1, "\x33"=>1, "\x34"=>1, "\x35"=>1, "\x36"=>1, "\x37"=>1,
"\x38"=>1, "\x39"=>1, "\x3a"=>1, "\x3b"=>1, "\x3c"=>1, "\x3d"=>1, "\x3e"=>1, "\x3f"=>1,
"\x40"=>1, "\x41"=>1, "\x42"=>1, "\x43"=>1, "\x44"=>1, "\x45"=>1, "\x46"=>1, "\x47"=>1,
"\x48"=>1, "\x49"=>1, "\x4a"=>1, "\x4b"=>1, "\x4c"=>1, "\x4d"=>1, "\x4e"=>1, "\x4f"=>1,
"\x50"=>1, "\x51"=>1, "\x52"=>1, "\x53"=>1, "\x54"=>1, "\x55"=>1, "\x56"=>1, "\x57"=>1,
"\x58"=>1, "\x59"=>1, "\x5a"=>1, "\x5b"=>1, "\x5c"=>1, "\x5d"=>1, "\x5e"=>1, "\x5f"=>1,
"\x60"=>1, "\x61"=>1, "\x62"=>1, "\x63"=>1, "\x64"=>1, "\x65"=>1, "\x66"=>1, "\x67"=>1,
"\x68"=>1, "\x69"=>1, "\x6a"=>1, "\x6b"=>1, "\x6c"=>1, "\x6d"=>1, "\x6e"=>1, "\x6f"=>1,
"\x70"=>1, "\x71"=>1, "\x72"=>1, "\x73"=>1, "\x74"=>1, "\x75"=>1, "\x76"=>1, "\x77"=>1,
"\x78"=>1, "\x79"=>1, "\x7a"=>1, "\x7b"=>1, "\x7c"=>1, "\x7d"=>1, "\x7e"=>1, "\x7f"=>1,
"\x80"=>0, "\x81"=>0, "\x82"=>0, "\x83"=>0, "\x84"=>0, "\x85"=>0, "\x86"=>0, "\x87"=>0,
"\x88"=>0, "\x89"=>0, "\x8a"=>0, "\x8b"=>0, "\x8c"=>0, "\x8d"=>0, "\x8e"=>0, "\x8f"=>0,
"\x90"=>0, "\x91"=>0, "\x92"=>0, "\x93"=>0, "\x94"=>0, "\x95"=>0, "\x96"=>0, "\x97"=>0,
"\x98"=>0, "\x99"=>0, "\x9a"=>0, "\x9b"=>0, "\x9c"=>0, "\x9d"=>0, "\x9e"=>0, "\x9f"=>0,
"\xa0"=>0, "\xa1"=>0, "\xa2"=>0, "\xa3"=>0, "\xa4"=>0, "\xa5"=>0, "\xa6"=>0, "\xa7"=>0,
"\xa8"=>0, "\xa9"=>0, "\xaa"=>0, "\xab"=>0, "\xac"=>0, "\xad"=>0, "\xae"=>0, "\xaf"=>0,
"\xb0"=>0, "\xb1"=>0, "\xb2"=>0, "\xb3"=>0, "\xb4"=>0, "\xb5"=>0, "\xb6"=>0, "\xb7"=>0,
"\xb8"=>0, "\xb9"=>0, "\xba"=>0, "\xbb"=>0, "\xbc"=>0, "\xbd"=>0, "\xbe"=>0, "\xbf"=>0,
"\xc0"=>2, "\xc1"=>2, "\xc2"=>2, "\xc3"=>2, "\xc4"=>2, "\xc5"=>2, "\xc6"=>2, "\xc7"=>2,
"\xc8"=>2, "\xc9"=>2, "\xca"=>2, "\xcb"=>2, "\xcc"=>2, "\xcd"=>2, "\xce"=>2, "\xcf"=>2,
"\xd0"=>2, "\xd1"=>2, "\xd2"=>2, "\xd3"=>2, "\xd4"=>2, "\xd5"=>2, "\xd6"=>2, "\xd7"=>2,
"\xd8"=>2, "\xd9"=>2, "\xda"=>2, "\xdb"=>2, "\xdc"=>2, "\xdd"=>2, "\xde"=>2, "\xdf"=>2,
"\xe0"=>3, "\xe1"=>3, "\xe2"=>3, "\xe3"=>3, "\xe4"=>3, "\xe5"=>3, "\xe6"=>3, "\xe7"=>3,
"\xe8"=>3, "\xe9"=>3, "\xea"=>3, "\xeb"=>3, "\xec"=>3, "\xed"=>3, "\xee"=>3, "\xef"=>3,
"\xf0"=>4, "\xf1"=>4, "\xf2"=>4, "\xf3"=>4, "\xf4"=>4, "\xf5"=>4, "\xf6"=>4, "\xf7"=>4,
"\xf8"=>5, "\xf9"=>5, "\xfa"=>5, "\xfb"=>5, "\xfc"=>6, "\xfd"=>6, "\xfe"=>0, "\xff"=>0,
);
/**
* Returns the complete character map.
*
* @param string $string
* @param integer $startOffset
* @param array $currentMap
* @param mixed $ignoredChars
*
* @return integer
*/
public function getCharPositions($string, $startOffset, &$currentMap, &$ignoredChars)
{
if (!isset($currentMap['i']) || ! isset($currentMap['p'])) {
$currentMap['p'] = $currentMap['i'] = array();
}
$strlen=strlen($string);
$charPos=count($currentMap['p']);
$foundChars=0;
$invalid=false;
for ($i = 0; $i < $strlen; ++$i) {
$char = $string[$i];
$size = self::$s_length_map[$char];
if ($size == 0) {
/* char is invalid, we must wait for a resync */
$invalid = true;
continue;
} else {
if ($invalid == true) {
/* We mark the chars as invalid and start a new char */
$currentMap['p'][$charPos + $foundChars] = $startOffset + $i;
$currentMap['i'][$charPos + $foundChars] = true;
++$foundChars;
$invalid = false;
}
if (($i + $size) > $strlen) {
$ignoredChars = substr($string, $i);
break;
}
for ($j = 1; $j < $size; ++$j) {
$char = $string[$i + $j];
if ($char > "\x7F" && $char < "\xC0") {
// Valid - continue parsing
} else {
/* char is invalid, we must wait for a resync */
$invalid = true;
continue 2;
}
}
/* Ok we got a complete char here */
$currentMap['p'][$charPos + $foundChars] = $startOffset + $i + $size;
$i += $j - 1;
++$foundChars;
}
}
return $foundChars;
}
/**
* Returns mapType.
*
* @return integer mapType
*/
public function getMapType()
{
return self::MAP_TYPE_POSITIONS;
}
/**
* Returns an integer which specifies how many more bytes to read.
*
* A positive integer indicates the number of more bytes to fetch before invoking
* this method again.
* A value of zero means this is already a valid character.
* A value of -1 means this cannot possibly be a valid character.
*
* @param string $bytes
* @param integer $size
*
* @return integer
*/
public function validateByteSequence($bytes, $size)
{
if ($size<1) {
return -1;
}
$needed = self::$length_map[$bytes[0]] - $size;
return ($needed > -1)
? $needed
: -1
;
}
/**
* Returns the number of bytes which should be read to start each character.
*
* @return integer
*/
public function getInitialByteSize()
{
return 1;
}
}