71 Commits (27904791542a53437d89fa37dd96fc67c373d9e2)

Author SHA1 Message Date
Futago-za Ryuu f4c67993f6 Added the Session API 7 years ago
Futago-za Ryuu 5476eca59f Moved AST and visitor classes 7 years ago
Futago-za Ryuu 9d266625b4 Merge ast utils into Grammar class 7 years ago
Mingun 9b90fa1d81 Move all codegeneration from `generateBytecode` pass to `generateJs` pass (#459)
* Split 'consts' collection by content types into:

  - literals: for literal expressions, like `"a"`
  - classes: for character class expressions, like `[a]`
  - expectations: for constants describing expected values when parse failed
  - functions: for constants with function code

* Move any JavaScript code generation from 'generateBytecode' to 'generateJs'.
* Rename opcode 'MATCH_REGEXP' to 'MATCH_CLASS' (name reflects purpose, not implementation).
* Replace 'PUSH' opcode with 'PUSH_EMPTY_STRING' opcode because it is only used with empty strings
7 years ago
Futago-za Ryuu 7cdfc03e9f Added utility methods for objects
Before there used to be some internal utility methods for arrays and objects, but as the code base moved to ES5+ use  case only, these were removed in favour of native alternatives, but most of these were only beneficial for arrays.

This commit add's common utility methods for objects, and also exposes these as they can be used by plugin developer's on the PEG.js AST.
7 years ago
Mingun 534dc53ac2 Optimize redundant fail checks (#400)
eliminate unnecessary checks for the result of parse, when it can be statically determined
7 years ago
Mingun 42ec335d13 Optimize silent fails: remove checks that always false (#399)
* Optimization: do not generate unreachable calls |peg$fail| and constants for it (local to the rule).
* Optimization: do not generate unreachable calls |peg$fail| and constants for it (non-local to rule).
7 years ago
Mingun 669f782a5f Partial fix #194 - nonsenses error messages with semantic predicates (#547)
* Remove stack manipulations from FAIL opcode and rename FAIL to EXPECT
* Always save the expected values regardless of the match result of expression
* Remove unnecessary check for match result in the `named` node
* Collect and process expectations from predicates
7 years ago
Futago-za Ryuu e6d018a88d Update code format and style
This is related to my last commit. I've updated all the JavaScript files to satisfy 'eslint-config-futagozaryuu', my eslint configuration.

I'm sure I've probally missed something, but I've run all NPM scripts and Gulp tasks, fixed any bugs that cropped up, and updated some stuff (mainly related to generated messages), so as far as I can, tell this conversion is over (I know I've probally jixed it just by saying this ;P).
7 years ago
Mingun 575db38d1f Simplify bytecode: remove unnecessary opcode.
Now generated sources looks little better :)
7 years ago
David Majda 1870308afb Code style: Fix ESLint "object-shorthand" errors
Part of #407.
8 years ago
David Majda b81afb1471 Do not quote the "class" key
Quoting reserved words in property names is not needed since dropping
support of IE < 9.
8 years ago
David Majda 7ca229a432 Improve indentation of variable declarations
Before this commit, continuation lines of multi-line values in variable
declaration initializers were aligned with the variable name:

  let foo = {
        a: 5,
        b: 6
      };

This was highly irregular, maintenance intensive, and made declarations
look different from assignments.

This commit changes the indentation to be more regular and similar to
assignments:

  let foo = {
    a: 5,
    b: 6
  };
8 years ago
David Majda 60821bb80b Sort "require" calls by variable names and group them
This makes things consistent and reduces thinking about "require"
ordering.
8 years ago
David Majda ff7193776e Avoid aligning "="
The only exception left are instances where aligning "=" helps to
express symmetry between lines.

See #443.
8 years ago
David Majda 400a3cfa3c Avoid aligning object keys
The only exception left are objects representing a mapping with simple
keys and values -- essentially tables written as object literals.

See #443.
8 years ago
David Majda 12112310f2 Use only double quotes for strings
See #443
8 years ago
David Majda 6294bb5b13 Use only "//" comments
See #443.
8 years ago
David Majda 516023546d Use one var/let/const per variable (for initialized variables)
Use one var/let/const per variable, but only for initialized variables.
Uninitialized variables are still grouped into one var/let/const
declaration as I don't see any value in separating them. This approach
reflects the fact that initialized and uninitialized var/let/const
declarations are really two different things.

See #443.
8 years ago
David Majda 8a75d19468 Don't use "objects" in lib/compiler/passes/generate-bytecode.js
The "objects" module will be removed.

See #442.
8 years ago
David Majda 33f23ee4be Don't use "arrays" in lib/compiler/passes/generate-bytecode.js
The "arrays" module will be removed.

See #442.
8 years ago
David Majda 6fa8ad63f9 Replace some functions with arrow functions
Because arrow functions work rather differently than normal functions (a
bad design mistake if you ask me), I decided to be conservative with the
conversion.

I converted:

  * event handlers
  * callbacks
  * arguments to Array.prototype.map & co.
  * small standalone lambda functions

I didn't convert:

  * functions assigned to object literal properties (the new shorthand
    syntax would be better here)
  * functions passed to "describe", "it", etc. in specs (because Jasmine
    relies on dynamic "this")

See #442.
8 years ago
David Majda d00e9526c3 Minimize variable scope
Where possible, move "let" statements into inner blocks, loop headers,
etc.

See #442.
8 years ago
David Majda bdf91b5941 Replace "var" with "let" & "const"
This is purely a mechanical change, not taking advantage of block scope
of "let" and "const". Minimizing variable scope will come in the next
commit.

In general, "var" is converted into "let" and "const" is used only for
immutable variables of permanent character (generally spelled in
ALL_CAPS). Using it for any immutable variable regardless on its
permanence would feel confusing.

Any code which is not transpiled and needs to run in ES6 environment
(examples, code in grammars embedded in specs, ...) is kept unchanged.
This is also true for code generated by PEG.js.

See #442.
8 years ago
David Majda bd62ddf846 Use "[]" & "[^]" for empty character classes, not "(?!)" & "[\\S\\s]"
See #441.
8 years ago
David Majda 1c3fbf6cb0 Replace "... instanceof Array" with "Array.isArray(...)"
See #441.
8 years ago
David Majda d346d2a66d Replace objects.keys with Object.keys
See #441.
8 years ago
David Majda 5f65de92bc Replace arrays.map with Array.prototype.map
See #441.
8 years ago
David Majda b044a021c4 Replace arrays.each with Array.prototype.forEach
See #441.
8 years ago
David Majda 5a4d04fa90 Construct expectations using functions
Until now, expectations were constructed using object literals. This
commit changes the construction to use factory functions.

This change makes generated parsers slightly smaller because property
names don't have to be repeated many times and factory function calls
are more amenable to minifying.

Some numbers based on the aggregate size of parsers generated from
examples/*.pegjs:

  Optimization   Minified?   Size before   Size after   Saving
  ------------------------------------------------------------
  speed          no               719066       716063    0.42%
  speed          yes              188998       180202    4.65%
  size           no               194810       197813    1.52%
  size           yes              108782        99947    8.12%

(Minification was done using "uglify --mangle --compress" with
uglify-js 2.4.24.)
9 years ago
David Majda 319931876d Expectation refactoring 4/7: Generate descriptions dynamically
Instead of pre-generating expectation descriptions when generating
parsers, generate them dynamically from structured information contained
in the expectations.

This change makes descriptions a presentation-only concept. It also
makes generated parsers smaller.
9 years ago
David Majda c6e8c53f1b Expectation refactoring 2/7: Restructure "class" expectations
Changes:

  * Remove the "value" property (it is replaced by other properties).

  * Add the "parts", "inverted", and "ignoreCase" properties (which
    allow more structured access to expectation data).
9 years ago
David Majda eda2a34c7f Expectation refactoring 1/7: Restructure "literal" expectations
Changes:

  * Rename the "value" property to "text" (because it doesn't contain
    the whole value, which also includes the case sensitivity flag).

  * Add the "ignoreCase" property (which was missing).
9 years ago
David Majda d48983dd6a Don't use the "i" suffix for case-insensitive class descriptions
If the described class is case-sensitive, nothing changes.

If the described class is case-insensitive, its description doesn't
indicate that anymore. The indication was awkward and it was meaningful
only for parser users familiar with PEG.js grammar syntax (typically a
minority). For cases where case insensitivity indication is vital, named
rules can be used to customize the reporting.

Note that literal descriptions already ignore the case-sensitivity flag;
this commit only makes things consistent.
9 years ago
David Majda b2d7f9e02f Fix comment typo 9 years ago
David Majda d73a5208a0 Simplify various escaping functions
Simplify regexps that specify ranges of characters to escape with "\xXX"
and "\uXXXX" in various escaping functions. Until now, these regexps
were (mostly) mutually exclusive with more selective regexps applied
before them, but this became a maintenance headache. I decided to
abandon the exclusivity, which allowed to simplify these regexps (at the
cost of introducing an ordering dependency).
9 years ago
David Majda 4fe682794d Improve expression descriptions in error messages
Before this commit, descriptions of literals used in error messages were
built by applying JavaScript string escaping to their values, making the
descriptions look like JavaScript strings. Descriptions of character
classes were built using their raw text. These approaches were mutually
inconsistent and lead to descriptions which were over-escaped and not
necessarily human-friendly (in case of literals) or coupled with details
of the grammar (in case of character classes).

This commit changes description building code in both cases and unifies
it. The intent is to generate human-friendly descriptions of matched
expressions which are clean, unambiguous, and which don't escape too
many characters, while handling special characters such as newlines
well.

Fixes #127.
9 years ago
David Majda 2fd77b96fc Revert "Use literal raw text in error messages"
I no longer think that using raw literal texts in error messages is the
right thing to do. The main reason is that it couples error messages
with details of the grammar such as use of single or double quotes in
literals. A better solution is coming in the next commit.

This reverts commit 69a0f769fc.
9 years ago
David Majda 0c39f1cf86 Fix labels leaking to outer scope
Labels in expressions like "(a:"a")" or "(a:"a" b:"b" c:"c")" were
visible to the outside despite being wrapped in parens. This commit
makes them invisible, as they should be.

Note this required introduction of a new "group" AST node, whose purpose
is purely to provide label scope isolation. This was necessary because
"label" and "sequence" nodes don't (and can't!) provide this isolation
themselves.

Part of a fix of #396.
9 years ago
David Majda 69a0f769fc Use literal raw text in error messages
Fixes #127.
9 years ago
David Majda 575883586f Rename javascript.js to js.js
Short & sweet.
9 years ago
David Majda a4772376fb Renumber bytecode instructions sequentially 9 years ago
Arlo Breault 12c169e7b5 Convert PEG.js code to strict mode
* Issues #323
10 years ago
David Majda b1ad2a1f61 Rename |reportedPos| to |savedPos|
Preform the following renames:

  * |reportedPos| -> |savedPos| (abstract machine variable)
  * |peg$reportedPos| -> |peg$savedPos| (variable in generated code)
  * |REPORT_SAVED_POS| -> |LOAD_SAVED_POS| (instruction)
  * |REPORT_CURR_POS| -> |UPDATE_SAVED_POS| (instruction)

The idea is that the name |reportedPos| is no longer accurate after the
|location| change (seea the previous commit) because now both
|reportedPos| and |currPos| are reported to user code. Renaming to
|savedPos| resolves this inaccuracy.

There is probably some better name for the concept than quite generic
|savedPos|, but it doesn't come to me.
10 years ago
David Majda fb5f6c6ee9 Make labels behave like block-scoped variables
Action and predicate code can now see variables defined in expressions
"above" them.

Based on a pull request by Bryon Vandiver (@asterick):

  https://github.com/pegjs/pegjs/pull/180

Fixes #316.
10 years ago
David Majda 0977dd37a3 Reordering in visitors and their specs
Reorder visiting functions and their specs to more closely match
ordering used in the PEG.js grammar.
11 years ago
David Majda dad1207c46 Improve semantics of the TEXT bytecode instruction
The TEXT instruction now replaces position at the top of the stack with
the input from that position until the current position. This is simpler
and cleaner semantics than the previous one, where TEXT also popped an
additional value from the stack and kept the position there.
11 years ago
David Majda a815a8b902 Implement additional PUSH_* bytecode instructions
Implement the following bytecode instructions:

  * PUSH_UNDEFINED
  * PUSH_NULL
  * PUSH_FAILED
  * PUSH_EMPTY_ARRAY

These instructions push simple JavaSccript values to the stack directly,
without going through constants. This makes the bytecode slightly
shorter and the bytecode generator somewhat simpler.

Also note that PUSH_EMPTY_ARRAY allows us to avoid a hack which protects
the [] constant from modification.
11 years ago
David Majda 85c8f386c1 Formatting 11 years ago
David Majda 88e5f136e1 Utility functions cleanup: Cleanup lib/compiler/javascript.js 11 years ago