214 Commits (5a833bd982f8f43f8df7234d0f177030db53b053)

Author SHA1 Message Date
David Majda da2378d887 Rewrite handling of optional parameters
Instead of testing arguments.length to see whether an optional parameter
was passed to a function, compare its value to "undefined". This
approach has two advantages:

  * It is in line with handling of default parameters in ES6.

  * Optional parameters are actually spelled out in the parameter
    list.

There is also one important disadvantage, namely that it's impossible to
pass "undefined" as an optional parameter value. This required a small
change in two tests.

Additional notes:

  * Default parameter values are set in assignments immediately
    after the function header. This reflects the fact that these
    assignments really belong to the parameter list (which is where they
    are in ES6).

  * Parameter values are checked against "void 0" in places where
    "undefined" can potentially be redefiend.
8 years ago
David Majda 0c39f1cf86 Fix labels leaking to outer scope
Labels in expressions like "(a:"a")" or "(a:"a" b:"b" c:"c")" were
visible to the outside despite being wrapped in parens. This commit
makes them invisible, as they should be.

Note this required introduction of a new "group" AST node, whose purpose
is purely to provide label scope isolation. This was necessary because
"label" and "sequence" nodes don't (and can't!) provide this isolation
themselves.

Part of a fix of #396.
8 years ago
David Majda 88f1d1369b Detect newlines using charCodeAt instead of charCode
In generated parsers, detect newlines using charCodeAt instead of
charCode. This should be slightly faster.
8 years ago
David Majda 18d266be67 Remove support for newlines other than "\n" and "\r\n"
Before this commit, generated parsers considered the following character
sequences as newlines:

  Sequence   Description
  ------------------------------
  "\n"       Unix
  "\r"       Old Mac
  "\r\n"     Windows
  "\u2028"   line separator
  "\u2029"   paragraph separator

This commit limits the sequences only to "\n" and "\r\n". The reason is
that nobody uses Unicode newlines or "\r" in practice.

A positive side effect of the change is that newline-handling code
became simpler (and likely faster).
8 years ago
David Majda 88c957c9e8 Fix ESLint errors in lib/compiler/passes/generate-js.js
Fix the following errors:

   65:11  error  Unexpected trailing comma  comma-dangle
  211:40  error  Unexpected trailing comma  comma-dangle
  223:27  error  Unexpected trailing comma  comma-dangle
  233:27  error  Unexpected trailing comma  comma-dangle
8 years ago
David Majda d34faba59e Speed up deduplication of expectations
The expectation deduplication algorithm called |Array.prototype.splice|
to eliminate each individual duplication, which was slow. This caused
problems with grammar/input combinations that generated a lot of
expecations (see #377 for an example).

This commit replaces the algorithm with much faster one, eliminating the
problem.
9 years ago
David Majda 69a0f769fc Use literal raw text in error messages
Fixes #127.
9 years ago
David Majda 25ab98027d Remove info about found string from syntax errors
The |found| property wasn't very useful as it mostly contained just one
character or |null| (the exception being syntax errors triggered by
|error| or |expected|). Similarly, the "but XXX found" part of the error
message (based on the |found| property) wasn't much useful and was
redundant in presence of location info.

For these reasons, this commit removes the |found| property and
corresponding part of the error message from syntax errors. It also
modifies error location info slightly to cover a range of 0 characters,
not 1 character (except when the error is triggered by |error| or
|expected|). This corresponds more precisely to the actual situation.

Fixes #372.
9 years ago
David Majda bbb4f006cd Report full rule chain in recursive rule errors
The idea came from a PR by @Mingun:

  https://github.com/pegjs/pegjs/pull/307
9 years ago
David Majda 491106c347 Report left recursion and infinite loops only as "possible"
A semantic predicate can prevent the parser to actually enter infinite
recursion or loop. This is undetectable at compile-time.
9 years ago
David Majda ebf5d969b2 s/alwaysAdvancesOnSuccess/alwaysConsumesOnSuccess/
Matches terminology change from the previous commit.
9 years ago
David Majda 48fe4d6580 Rename generate-javascript.js to generate-js.js
Short & sweet.
9 years ago
David Majda 575883586f Rename javascript.js to js.js
Short & sweet.
9 years ago
David Majda 20a4fb2e7f Update version to 0.9.0 9 years ago
David Majda 671c22e80f Avoid using |console| in default tracer and its tests when not defined
This makes default tracer and its tests work in IE 8-10.
9 years ago
David Majda 6d82422045 Remove trailing comma in an array literal
It caused an additional newline in generated parsers in IE 8.
9 years ago
David Majda d5f93a8282 Fix comment typo 9 years ago
David Majda a4772376fb Renumber bytecode instructions sequentially 9 years ago
David Majda ad27a300a8 Fix left recursion detection in sequences
Report left recursion also in cases where the recursive rule invocation
is not a direct element of a sequence, but is wrapped inside an
expression.

Fixes #359.
9 years ago
David Majda cdeecf750f reportLeftRecursion: Change handling of the |visitedRules| array
Before this commit, the |reportLeftRecursion| pass was written in
functional style, passing the |visitedRules| array around as a parameter
and making a new copy each time a rule was visited. This apparently
caused performance problems in some deeply recursive grammars.

This commit makes it so that there is just one array which is shared
across all the visitor functions via a closure and modified as rules are
visited.

I don't like losing the functional style (it was elegant) but
performance is more important.

Fixes #203.
9 years ago
David Majda d7d7e87874 Make infinite loop and left recursion detectors work with named rules
Add missing |named| case to the visitor in lib/compiler/asts.js, which
makes the infinite loop and left recursion detectors work correctly with
named rules.

The missing case caused |make parser| to fail with:

  140:34: Infinite loop detected.
  make: *** [parser] Error 1
9 years ago
David Majda 130cbcfaa3 Rename asts.matchesEmpty to alwaysAdvancesOnSuccess and negate it
This makes it more clear that the function isn't about the input the
expression *matched* but about the input it *consumed* when it matched.

Based on a comment by @Mingun:

  https://github.com/pegjs/pegjs/pull/307#issuecomment-89512575
9 years ago
David Majda 5e6b5da4e9 Merge pull request #347 from mbaumgartl/errorstack
Add stack trace in engines based on V8
9 years ago
Marco Baumgartl 940a66fb38 Add stack trace in engines based on V8. Fixes #331 9 years ago
Arlo Breault 12c169e7b5 Convert PEG.js code to strict mode
* Issues #323
9 years ago
Arlo Breault 45e39c3ac8 Make generated parsers use strict mode
* Issue #324

 * JSHint complains about two possible strict violations. But are valid
   uses of `this`, so we suppress the warnings.
9 years ago
Arlo Breault 7285ccfd4e Remove block around initialize code
* In strict mode code, functions can only be declared at top level or
   immediately within another function.  This means functions defined in
   the initializer would throw.
9 years ago
Arlo Breault 7695e5e3c5 Fix complaints from `make hint` 9 years ago
David Majda f2200e48af Optimize location info computation
Before this commit, position details (line and column) weren't computed
efficiently from the current parse position. There was a cache but it
held only one item and it was rarely hit in practice. This resulted in
frequent rescanning of the whole input when the |location| function was
used in various places in a grammar.

This commit extends the cache to remember position details for any
position they were ever computed for. In case of a cache miss, the cache
is searched for a value corresponding to the nearest lower position,
which is then used to compute position info for the desired position
(which is then cached). The whole input never needs to be rescanned.

No items are ever evicted from the cache. I think this is fine as the
max number of entries is the length of the input. If this becomes a
problem I can introduce some eviction logic later.

The performance impact of this change is significant. As the benchmark
suite doesn't contain any grammar with |location| calls I just used a
little ad-hoc benchmark script which measured time to parse the grammar
of PEG.js itself (which contains |location| calls):

  var fs     = require("fs"),
      parser = require("./lib/parser");

  var grammar = fs.readFileSync("./src/parser.pegjs", "utf-8"),
      startTime, endTime;

  startTime = (new Date()).getTime();
  parser.parse(grammar);
  endTime = (new Date()).getTime();

  console.log(endTime - startTime);

The measured time went from ~293 ms to ~54 ms on my machine.

Fixes #337.
9 years ago
David Majda 29bb921994 Rename |peg$cache| to |peg$resultsCache|
This change will make the results cache clearly distinguishable from the
position details cache (which I'll add in a minute).
9 years ago
David Majda eaca5f0acf Add location information to |GrammarError|
This means all errors thrown by |PEG.buildParser| now have associated
location information.
9 years ago
David Majda d1fe86683b Improve location info in tracing events
Replace |line|, |column|, and |offset| properties of tracing events with
the |location| property. It contains an object similar to the one
returned by the |location| function available in action code:

  {
    start: { offset: 23, line: 5, column: 6 },
    end:   { offset: 25, line: 5, column: 8 }
  }

For the |rule.match| event, |start| refers to the position at the
beginning of the matched input and |end| refers to the position after
the end of the matched input.

For |rule.enter| and |rule.fail| events, both |start| and |end| refer to
the current position at the time the rule was entered.
9 years ago
David Majda 065f4e1b75 Improve location info in syntax errors
Replace |line|, |column|, and |offset| properties of |SyntaxError| with
the |location| property. It contains an object similar to the one
returned by the |location| function available in action code:

  {
    start: { offset: 23, line: 5, column: 6 },
    end:   { offset: 25, line: 5, column: 8 }
  }

For syntax errors produced in the middle of the input, |start| refers to
the first unparsed character and |end| refers to the character behind it
(meaning the span is 1 character). This corresponds to the portion of
the input in the |found| property.

For syntax errors produced the end of the input, both |start| and |end|
refer to a character past the end of the input (meaning the span is 0
characters).

For syntax errors produced by calling |expected| or |error| functions in
action code the location info is the same as the |location| function
would return.
9 years ago
David Majda b1ad2a1f61 Rename |reportedPos| to |savedPos|
Preform the following renames:

  * |reportedPos| -> |savedPos| (abstract machine variable)
  * |peg$reportedPos| -> |peg$savedPos| (variable in generated code)
  * |REPORT_SAVED_POS| -> |LOAD_SAVED_POS| (instruction)
  * |REPORT_CURR_POS| -> |UPDATE_SAVED_POS| (instruction)

The idea is that the name |reportedPos| is no longer accurate after the
|location| change (seea the previous commit) because now both
|reportedPos| and |currPos| are reported to user code. Renaming to
|savedPos| resolves this inaccuracy.

There is probably some better name for the concept than quite generic
|savedPos|, but it doesn't come to me.
9 years ago
David Majda 4f7145e360 Improve location info available in action code
Replace |line|, |column|, and |offset| functions with the |location|
function. It returns an object like this:

  {
    start: { offset: 23, line: 5, column: 6 },
    end:   { offset: 25, line: 5, column: 8 }
  }

In actions, |start| refers to the position at the beginning of action's
expression and |end| refers to the position after the end of action's
expression. This allows one to easily add location info e.g. to AST
nodes created in actions.

In predicates, both |start| and |end| refer to the current position.

Fixes #246.
9 years ago
David Majda d7fc0b5c3b Implement infinite loop detection
Fixes #26.
9 years ago
David Majda 95ce20ed92 Extract the |matchesEmpty| visitor from the |reportLeftRecursion| pass
Beside the recursion detector, the visitor will also be used by infinite
loop detector.

Note the newly created |asts.matchesEmpty| function re-creates the
visitor each time it is called, which makes it slower than necessary.
This could have been worked around in various ways but I chose to defer
that optimization because real-world performance impact is small.
9 years ago
David Majda 03a391e874 s/appliedRules/visitedRules/
The rules are not really *applied* by the |reportLeftRecursion| pass,
they are just *visited*.
9 years ago
David Majda 25ed2b7ee2 Improve comment describing the |reportLeftRecursion| pass 9 years ago
David Majda 6ce97457bf Fix left recursion detection
So far, left recursion detector assumed that left recursion occurs only
when the recursive rule is at the very left-hand side of rule's
expression:

  start = start

This didn't catch cases like this:

  start = "a"? start

In general, if a rule reference can be reached without consuming any
input, it can lead to left recursion. This commit fixes the detector to
consider that.

Fixes #190.
9 years ago
David Majda da57118a43 Implement basic support for tracing
Parsers can now be generated with support for tracing using the --trace
CLI option or a boolean |trace| option to |PEG.buildParser|. This makes
them trace their progress, which can be useful for debugging. Parsers
generated with tracing support are called "tracing parsers".

When a tracing parser executes, by default it traces the rules it enters
and exits by writing messages to the console. For example, a parser
built from this grammar:

  start = a / b
  a = "a"
  b = "b"

will write this to the console when parsing input "b":

  1:1 rule.enter start
  1:1 rule.enter   a
  1:1 rule.fail    a
  1:1 rule.enter   b
  1:2 rule.match   b
  1:2 rule.match start

You can customize tracing by passing a custom *tracer* to parser's
|parse| method using the |tracer| option:

  parser.parse(input, { trace: tracer });

This will replace the built-in default tracer (which writes to the
console) by the tracer you supplied.

The tracer must be an object with a |trace| method. This method is
called each time a tracing event happens. It takes one argument which is
an object describing the tracing event.

Currently, three events are supported:

  * rule.enter -- triggered when a rule is entered
  * rule.match -- triggered when a rule matches successfully
  * rule.fail  -- triggered when a rule fails to match

These events are triggered in nested pairs -- for each rule.enter event
there is a matching rule.match or rule.fail event.

The event object passed as an argument to |trace| contains these
properties:

  * type   -- event type
  * rule   -- name of the rule the event is related to
  * offset -- parse position at the time of the event
  * line   -- line at the time of the event
  * column -- column at the time of the event
  * result -- rule's match result (only for rule.match event)

The whole tracing API is somewhat experimental (which is why it isn't
documented properly yet) and I expect it will evolve over time as
experience is gained.

The default tracer is also somewhat bare-bones. I hope that PEG.js user
community will develop more sophisticated tracers over time and I'll be
able to integrate their best ideas into the default tracer.
9 years ago
David Majda 675561f085 Rename and generalize |generateCache{Header,Footer}|
Rename |generateCache{Header,Footer}| to |generateRule{Header,Footer}|
and change their responsibility to generate overall header/footer of a
rule function (when optimizing for speed) or the |peg$parseRule|
function (when optimizing for speed). This creates a natural place where
to generate tracing code (coming soon).
9 years ago
David Majda fb5f6c6ee9 Make labels behave like block-scoped variables
Action and predicate code can now see variables defined in expressions
"above" them.

Based on a pull request by Bryon Vandiver (@asterick):

  https://github.com/pegjs/pegjs/pull/180

Fixes #316.
9 years ago
David Majda fb7de36051 Update website URL
PEG.js website was moved from http://pegjs.majda.cz/ to http://pegjs.org/.
10 years ago
David Majda 0977dd37a3 Reordering in visitors and their specs
Reorder visiting functions and their specs to more closely match
ordering used in the PEG.js grammar.
10 years ago
David Majda 4ec9e6ba10 Remove useless test in the |reportLeftRecursion| pass
Empty sequences are not allowed anymore so we don't have to test for
them.
10 years ago
David Majda 898a7b5a2d Simplify visitors by providing default visit functions
The |visitor.build| function now supplies default visit functions for
visitors it builds. These functions don't do anything beside traversing
the tree and passing arguments around to child visit functions.

Having the default visit functions allowed to simplify several visitors.
10 years ago
David Majda 24394e3f91 Fix comment alignment in lib/compiler/passes/generate-javascript.js 10 years ago
David Majda dad1207c46 Improve semantics of the TEXT bytecode instruction
The TEXT instruction now replaces position at the top of the stack with
the input from that position until the current position. This is simpler
and cleaner semantics than the previous one, where TEXT also popped an
additional value from the stack and kept the position there.
10 years ago
David Majda a815a8b902 Implement additional PUSH_* bytecode instructions
Implement the following bytecode instructions:

  * PUSH_UNDEFINED
  * PUSH_NULL
  * PUSH_FAILED
  * PUSH_EMPTY_ARRAY

These instructions push simple JavaSccript values to the stack directly,
without going through constants. This makes the bytecode slightly
shorter and the bytecode generator somewhat simpler.

Also note that PUSH_EMPTY_ARRAY allows us to avoid a hack which protects
the [] constant from modification.
10 years ago
David Majda 85c8f386c1 Formatting 10 years ago
David Majda f03ba4bf4f generate-javascript.js: s/generateJavaScript/generateJavascript/
This makes the variable name in sync with pass name in lib/compiler.js.
10 years ago
David Majda 57f7fae684 Fix a bug in |stringEscape|
The |stringEscape| function both in lib/compiler/javascript.js and in
generated parsers didn't escape characters in the U+0100..U+107F and
U+1000..U+107F ranges.
10 years ago
David Majda 88e5f136e1 Utility functions cleanup: Cleanup lib/compiler/javascript.js 10 years ago
David Majda c1e1502d43 Utility functions cleanup: Cleanup lib/compiler/visitor.js 10 years ago
David Majda bfaad70899 Utility functions cleanup: Cleanup lib/compiler/asts.js 10 years ago
David Majda 50b2054fbf Utility functions cleanup: Cleanup lib/utils/arrays.js 10 years ago
David Majda 5adad3ae12 Utility functions cleanup: Split lib/utils.js
Split lib/utils.js into multiple files. Some of the functions were
generic, these were moved into files in lib/utils. Other funtions were
specific for the compiler, these were moved to files in lib/compiler.

This commit only moves functions around -- there is no renaming and
cleanup performed. Both will come later.
10 years ago
David Majda ff8e877fce Change module exporting style
Modules now generally store the exported object in a named variable or
function first and only assign |module.exports| at the very end. This is
a difference when compared to style used until now, where most modules
started with a |module.exports| assignment.

I think the explicit name helps readability and understandability.
10 years ago
David Majda d9354c4632 Standardize on 3 spaces before // comments 10 years ago
David Majda f3a83788aa Inline functions extracted just because of JSHint
Rather than extracting functions just because JSHint complained about
defining functions inside a loop, let's inline then and silence the
warning.
10 years ago
David Majda 46ac1bf171 Wrap initializer code in generated parsers into |{...}|
Initializer code is usually indented and this indentation is carried
over to generated code. This resulted in a piece of indented code in the
middle of the parser.

This commit wraps initializer code in |{...}|, which makes indentation
in generated parsers look a bit more natural.
10 years ago
David Majda 39084496ca Expose the parser object in action/predicate code
The action/predicate code didn't have access to the parser object. This
was mostly a side effect actions/predicates being implemented as nested
functions, in which |this| is a reference to the global object (an ugly
JavaScript quirk). The initializer, being implemented differently, had
access to the parser object via |this|, but this was not documented.

Because having access to the parser object can be useful, this commits
introduces a new |parser| variable which holds a reference to it, is
visible in action/predicate/initializer code, and is properly
documented.

See also:

  https://groups.google.com/forum/#!topic/pegjs/Na7YWnz6Bmg
10 years ago
David Majda c7521fb868 Mark |parse| and |SyntaxError| as internal identifiers
The |parse| function and the |SyntaxError| exception were meant as
internal, so let's mark them as such.
10 years ago
David Majda df154daafb PEG.js grammar: Disallow empty sequences
Empty sequences are useless and they only confused users. Let's disallow
them.
10 years ago
David Majda 2263a30034 Update version to 0.8.0 11 years ago
David Majda e321f0c23e Fix JSHint error in lib/compiler/passes/generate-bytecode.js
Fixes the following JSHint error:

  lib/compiler/passes/generate-bytecode.js: line 334, col 71, Expected an assignment or function call and instead saw an expression.
11 years ago
David Majda 06a83448df Remove various unused variables and function parameters 11 years ago
David Majda 976328b7d6 Avoid |Array.prototype.splice| call with one parameter
The one-parameter |Array.prototype.splice| call is a SpiderMonkey
extension. Apparently, IE doesn't implement it (unlike other supported
browsers), so we need to replace it with two-parameter version.
11 years ago
David Majda a56d3ac94f Fix error messages in certain cases with trailing input
In case the generated parser parsed successfully part of input and left
some input unparsed (trailing input), the error message produced was
sometimes wrong. The code worked correctly only if there were no match
failures in the successfully parsed part (highly unlikely).

This commit fixes things by explicitly triggering a match failure with the
following expectation at the end of the successfully parsed part of the
input:

  peg$fail({ type: "end", description: "end of input" });

This change also made it possible to simplify the |buildMessage|
function, which can now ignore the case of no expectations.

Fixes #119.
11 years ago
David Majda 44e03187a7 Assert that generated bytecode manipulates stack correctly
There are two invariants in generated bytecode related to the stack:

  1. Branches of a condition must move the stack pointer in the same way.

  2. Body of a loop can't move the stack pointer.

These invariants were always true, but they were not checked. Now we
check them at least when compiling with optimization for speed, because
there we analyze the stack pointer movements statically.
11 years ago
David Majda 0bcf7bc61b Renumber bytecode instructions to make them sequential 11 years ago
David Majda 9ca5061fcf lib/compiler/opcodes.js: Fix formatting 11 years ago
David Majda 187f9d6bb0 Remove the |NIP_CURR_POS| bytecode instruction
After the previous commit is is not used anywhere.
11 years ago
David Majda e15c57066c Remove an error check after calling action code
The error check was useful when actions could have returned |null| to
trigger a match failure. This is no longer supported so the check isn't
needed anymore.

Speed impact
------------
Before:     1022.70 kB/s
After:      1035.45 kB/s
Difference: 1.24%

Size impact
-----------
Before:     975434 b
After:      931540 b
Difference: -4.50%

(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
11 years ago
David Majda 2f2152204a Refine error handling further
Before this commit, the |expected| and |error| functions didn't halt the
parsing immediately, but triggered a regular match failure. After they
were called, the parser could backtrack, try another branches, and only
if no other branch succeeded, it triggered an exception with information
possibly based on parameters passed to the |expected| or |error|
function (this depended on positions where failures in other branches
have occurred).

While nice in theory, this solution didn't work well in practice. There
were at least two problems:

  1. Action expression could have easily triggered a match failure later
     in the input than the action itself. This resulted in the
     action-triggered failure to be shadowed by the expression-triggered
     one.

     Consider the following example:

       integer = digits:[0-9]+ {
         var result = parseInt(digits.join(""), 10);

         if (result % 2 === 0) {
           error("The number must be an odd integer.");
           return;
         }

         return result;
       }

     Given input "2", the |[0-9]+| expression would record a match
     failure at position 1 (an unsuccessful attempt to parse yet another
     digit after "2"). However, a failure triggered by the |error| call
     would occur at position 0.

     This problem could have been solved by silencing match failures in
     action expressions, but that would lead to severe performance
     problems (yes, I tried and measured). Other possible solutions are
     hacks which I didn't want to introduce into PEG.js.

  2. Triggering a match failure in action code could have lead to
     unexpected backtracking.

     Consider the following example:

       class = "[" (charRange / char)* "]"

       charRange = begin:char "-" end:char {
         if (begin.data.charCodeAt(0) > end.data.charCodeAt(0)) {
           error("Invalid character range: " + begin + "-" + end + ".");
         }

         // ...
       }

       char = [a-zA-Z0-9_\-]

     Given input "[b-a]", the |charRange| rule would fail, but the
     parser would try the |char| rule and succeed repeatedly, resulting
     in "b-a" being parsed as a sequence of three |char|'s, which it is
     not.

     This problem could have been solved by using negative predicates,
     but that would complicate the grammar and still wouldn't get rid of
     unintuitive behavior.

Given these problems I decided to change the semantics of the |expected|
and |error| functions. They don't interact with regular match failure
mechanism anymore, but they cause and immediate parse failure by
throwing an exception. I think this is more intuitive behavior with less
harmful side effects.

The disadvantage of the new approach is that one can't backtrack from an
action-triggered error. I don't see this as a big deal as I think this
will be rarely needed and one can always use a semantic predicate as a
workaround.

Speed impact
------------
Before:     993.84 kB/s
After:      998.05 kB/s
Difference: 0.42%

Size impact
-----------
Before:     1019968 b
After:      975434 b
Difference: -4.37%

(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
11 years ago
David Majda 5460a881af Error handling: Implement the |error| function
The |error| function allows users to report custom match failures inside
actions.

If the |error| function is called, and the reported match failure turns
out to be the cause of a parse error, the error message reported by the
parser will be exactly the one specified in the |error| call.

Implements part of #198.

Speed impact
------------
Before:     999.83 kB/s
After:      1000.84 kB/s
Difference: 0.10%

Size impact
-----------
Before:     1017212 b
After:      1019968 b
Difference: 0.27%

(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
11 years ago
David Majda dd74ea4144 Error handling: Build error message out of |SyntaxError|'s constructor
It will be possible to create errors with user-supplied messages soon.
The |SyntaxError| class needs to be ready for that.

Implements part of #198.
11 years ago
David Majda 3fe6aba7e2 Error handling: Extract exception building into its own function
The exception-creating code will get somewhat hairy soon, so let's make
sure them mess will be contained.

Implements part of #198.
11 years ago
David Majda d96eb317fd Error handling: Rename |peg$fail| to |peg$expected|
This is in anticipation of |peg$error|. The |peg$expected| and
|peg$error| internal functions will nicely mirror the |expected| and
|error| functions available to user code in actions.

Implements part of #198.
11 years ago
David Majda af701dcf80 Error handling: Implement the |expected| function
The |expected| function allows users to report regular match failures
inside actions.

If the |expected| function is called, and the reported match failure
turns out to be the cause of a parse error, the error message reported
by the parser will be in the usual "Expected ... but found ..." format
with the description specified in the |expected| call used as part of
the message.

Implements part of #198.

Speed impact
------------
Before:     1146.82 kB/s
After:      1031.25 kB/s
Difference: -10.08%

Size impact
-----------
Before:     950817 b
After:      973269 b
Difference: 2.36%

(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
11 years ago
David Majda 1b2279e026 Error handling: Make predicates always return |undefined|
After making the |?| operator return |null| instead of an empty string
in the previous commit, empty strings were still returned from
predicates. This didn't make much sense.

Return value of a predicate is unimportant (if you have one in hand, you
already know the predicate succeeded) and one could even argue that
predicates shouldn't return any value at all. The closest thing to
"return no value" in JavaScript is returning |undefined|, so I decided
to make predicates return exactly that.

Implements part of #198.
11 years ago
David Majda 86769a6c5c Error handling: Make |?| return |null| on unsuccessful match
Before this commit, the |?| operator returned an empty string upon
unsuccessful match. This commit changes the returned value to |null|. It
also updates the PEG.js grammar and the example grammars, which used the
value returned by |?| quite often.

Returning |null| is possible because it no longer indicates a match
failure.

I expect that this change will simplify many real-world grammars, as an
empty string is almost never desirable as a return value (except some
lexer-level rules) and it is often translated into |null| or some other
value in action code.

Implements part of #198.
11 years ago
David Majda 57e806383c Error handling: Use a special value (not |null|) to indicate failure
Using a special value to indicate match failure instead of |null| allows
actions to return |null| as a regular value. This simplifies e.g. the
JSON parser.

Note the special value is internal and intentionally undocumented. This
means that there is currently no official way how to trigger a match
failure from an action. This is a temporary state which will be fixed
soon.

The negative performance impact (see below) is probably caused by
changing lot of comparisons against |null| (which likely check the value
against a fixed constant representing |null| in the interpreter) to
comparisons against the special value (which likely check the value
against another value in the interpreter).

Implements part of #198.

Speed impact
------------
Before:     1146.82 kB/s
After:      1031.25 kB/s
Difference: -10.08%

Size impact
-----------
Before:     950817 b
After:      973269 b
Difference: 2.36%

(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
11 years ago
David Majda 435bb8f2df Error handling: Structured expectations
Before this commit, the |expected| property of an exception object
thrown when a generated parser encountered an error contained
expectations as strings. These strings were in a human-readable format
suitable for displaying in the UI but not suitable for machine
processing. For example, expected string literals included quotes and a
string "any character" was used when any character was expected.

This commit makes expectations structured objects. This makes the
machine processing easier, while still allowing to generate a
human-readable representation if needed.

Implements part of #198.

Speed impact
------------
Before:     1180.41 kB/s
After:      1165.31 kB/s
Difference: -1.28%

Size impact
-----------
Before:     863523 b
After:      950817 b
Difference: 10.10%

(Measured by /tools/impact with Node.js v0.6.18 on x86_64 GNU/Linux.)
11 years ago
David Majda 5312e124cd Fix object literal formatting in generated code 11 years ago
David Majda c6efb337f1 Fix bytecode built for nested sequences inside actions
In the bytecode generator, the |context.action| property wasn't
correctly reset when generating bytecode for sequence elements. As a
result, when a sequence was wrapped in an action and it contained
another sequence as an element, the generator thought that the inner
sequence was wrapped in an action too.

For example, the following grammar:

  start = ("a" "b") "c" { return "x"; }

was compiled as if it looked like this:

  start = ("a" "b" { return "x"; }) "c" { return "x"; }

This commit fixes the problem by resetting |context.action| correctly.

Fixes GH-168.
11 years ago
David Majda 74636638d0 Merge pull request #196 from vrana/comma
Add whitespace to generated action calls
11 years ago
Jakub Vrana beb557d7d3 Add whitespace to generated action calls
Avoids implicit array to string conversion.
11 years ago
Jakub Vrana 62d151cb5a Fix typo in comment 11 years ago
David Majda 34fe2c01ae Fix matching of case-instensitive literals
Code that calculated which part of the input to match against a literal
was wrong in case of case-insensitive literals when generating
speed-optimized parsers. As a result, matching of case-insensitive
literals worked only at the end of the input (where too big length
passed to the |substr| method didn't matter).

Fixes GH-153.
11 years ago
David Majda 0df8989f7a Fix buggy position computation
Fixes GH-152.
11 years ago
David Majda 76cc5d55b4 Use the |s| function instead of hardcoded |s0| value
Based on a patch by @fresheneesz:

  https://github.com/dmajda/pegjs/pull/148
11 years ago
David Majda 8759d4899e Fix deduplication in |peg$cleanupExpected|
The deduplication skipped over an expected string right after the one
that was removed because the index variable was incorrectly incremented
in that case.

Based on a patch by @fresheneesz:

  https://github.com/dmajda/pegjs/pull/146
11 years ago
David Majda 3b3798fa39 Merge lib/compiler/passes.js into lib/compiler.js
It didn't make sense to have the passes in a separate file.
11 years ago
David Majda 02af83f9b4 s/subclass/peg$subclass/
The |subclass| function is not intended to be used by user code.
11 years ago
David Majda 4fe32cee8c Fix indentation 11 years ago
David Majda f985bd76ed Fix opcodes in comment in generate-bytecode.js 11 years ago
David Majda d3d4ace153 Move options handling from passes to |PEG.compiler.compile|
This eliminates some duplicate code.
11 years ago
David Majda 5942988f66 Remove the |startRule| property from the AST
It's redundant.
11 years ago
David Majda 3981433984 Fix too eager proxy rules removal
Fixes GH-137.
11 years ago
David Majda 549d052710 Make |GrammarError| require work also in the browser version
Fixes a bug from ac179cda7b (a fix for
GH-135).
11 years ago
David Majda 09f3f83e1c Merge pull request #135 from hyperpape/master
PEG.GrammarError is undefined in report-missing-rules and report-left-recursion
11 years ago
David Majda fe1ca481ab Code generator rewrite
This is a complete rewrite of the PEG.js code generator. Its goals are:

  1. Allow optimizing the generated parser code for code size as well as
     for parsing speed.

  2. Prepare ground for future optimizations and big features (like
     incremental parsing).

  2. Replace the old template-based code-generation system with
     something more lightweight and flexible.

  4. General code cleanup (structure, style, variable names, ...).

New Architecture
----------------

The new code generator consists of two steps:

  * Bytecode generator -- produces bytecode for an abstract virtual
    machine

  * JavaScript generator -- produces JavaScript code based on the
    bytecode

The abstract virtual machine is stack-based. Originally I wanted to make
it register-based, but it turned out that all the code related to it
would be more complex and the bytecode itself would be longer (because
of explicit register specifications in instructions). The only downsides
of the stack-based approach seem to be few small inefficiencies (see
e.g. the |NIP| instruction), which seem to be insignificant.

The new generator allows optimizing for parsing speed or code size (you
can choose using the |optimize| option of the |PEG.buildParser| method
or the --optimize/-o option on the command-line).

When optimizing for size, the JavaScript generator emits the bytecode
together with its constant table and a generic bytecode interpreter.
Because the interpreter is small and the bytecode and constant table
grow only slowly with size of the grammar, the resulting parser is also
small.

When optimizing for speed, the JavaScript generator just compiles the
bytecode into JavaScript. The generated code is relatively efficient, so
the resulting parser is fast.

Internal Identifiers
--------------------

As a small bonus, all internal identifiers visible to user code in the
initializer, actions and predicates are prefixed by |peg$|. This lowers
the chance that identifiers in user code will conflict with the ones
from PEG.js. It also makes using any internals in user code ugly, which
is a good thing. This solves GH-92.

Performance
-----------

The new code generator improved parsing speed and parser code size
significantly. The generated parsers are now:

  * 39% faster when optimizing for speed

  * 69% smaller when optimizing for size (without minification)

  * 31% smaller when optimizing for size (with minification)

(Parsing speed was measured using the |benchmark/run| script. Code size
was measured by generating parsers for examples in the |examples|
directory and adding up the file sizes. Minification was done by |uglify
--ascii| in version 1.3.4.)

Final Note
----------

This is just a beginning! The new code generator lays a foundation upon
which many optimizations and improvements can (and will) be made.

Stay tuned :-)
11 years ago
Justin Blank b58533ec2f Merge branch 'master' of https://github.com/dmajda/pegjs 12 years ago
Justin Blank ac179cda7b Fix ReferenceError in compiler passes.
Previously, the report-left-recursion and report-missing-rules passes
used PEG.GrammarError without requiring it, causing a ReferenceError.

Since requiring lib/peg.js would cause circular requirements, this
commit imports lib/grammar-error.js as GrammarError.

The bug was introduced in commit
4cda79951a.

Fixes GH-135.
12 years ago
David Majda bea6b1fde7 Implement the |text| function
When called inside an action, the |text| function returns the text
matched by action's expression. It can be also called inside an
initializer or a predicate where it returns an empty string.

The |text| function will be useful mainly in cases where one needs a
structured representation of the input and simultaneously the raw text.
Until now, the only way to get the raw text in these cases was to
painfully build it from the structured representation.

Fixes GH-131.
12 years ago
David Majda 5e146fce38 Text nodes: Implement text nodes
Implement a new syntax to extract matched strings from expressions. For
example, instead of:

  identifier = first:[a-zA-Z_] rest:[a-zA-Z0-9_]* { return first + rest.join(""); }

you can now just write:

  identifier = $([a-zA-Z_] [a-zA-Z0-9_]*)

This is useful mostly for "lexical" rules at the bottom of many
grammars.

Note that structured match results are still built for the expressions
prefixed by "$", they are just ignored. I plan to optimize this later
(sometime after the code generator rewrite).
12 years ago
David Majda 28860e88df Position tracking: Cache position info computed by |line| and |column|
Cache the last reported position info. If the position advances, the
code uses the cache and only computes the differnece. If the position
goes back, the cache is simply dropped.
12 years ago
David Majda 3333cdd18d Position tracking: Kill the |trackLineAndColumn| option
Getting rid of the |trackLineAndColumn| simplifies the code generator
(by unifying two paths in the code).

The |line| and |column| functions currently always compute all the
position info from scratch, which is horribly ineffective. This will be
improved in later commit(s).
12 years ago
David Majda da8c455640 Position tracking: Make |offset|, |line| and |column| functions
This will allow to compute position data lazily and get rid of the
|trackLineAndColumn| option without affecting performance of generated
parsers that don't use position data.
12 years ago
David Majda 05a6bad989 Kill the |toSource| method, introduce the |output| option
Before this commit, |PEG.buildParser| always returned a parser object.
The only way to get its source code was to call the |toSource| method on
it. While this method worked for parsers produced by |PEG.buildParser|
directly, it didn't work for parsers instantiated by executing their
source code. In other words, it was unreliable.

This commit remvoes the |toSource| method on generated parsers and
introduces a new |output| option to |PEG.buildParser|. It allows callers
to specify whether they want to get back the parser object
(|options.output === "parser"|) or its source code (|options.output ===
"source"|). This is much better and more reliable API.
12 years ago
David Majda 3629d880d3 Make sure the |options| param passed to passes is always an object
Pass code can be simpler as a result.
12 years ago
David Majda 0519d7e3ce Git repo npmization: Make the repo a npm package
Includes:

  * Moving the source code from /src to /lib.
  * Adding an explicit file list to package.json
  * Updating the Makefile.
  * Updating the spec and benchmark suites and their READMEs.

Part of a fix for GH-32.
12 years ago