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@ -204,7 +204,7 @@ if(RadiumEngine !== undefined) |
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this.GetRangePosition = function(start, size) |
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{ |
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x = this.GetTilePosition(start.x, start.y + size.y).x; |
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x = this.GetTilePosition(start.x, start.y + size.y - 1).x; |
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y = this.GetTilePosition(start.x, start.y).y; |
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return new RadiumEngine.Point(x, y); |
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